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	<id>https://wiki.vg-resource.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LukeWarnut</id>
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	<link rel="self" type="application/atom+xml" href="https://wiki.vg-resource.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LukeWarnut"/>
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	<updated>2026-10-10T03:32:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=BFRES&amp;diff=2557</id>
		<title>BFRES</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=BFRES&amp;diff=2557"/>
		<updated>2020-12-04T05:44:40Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* List of games that use the format (Switch) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BFRES&amp;#039;&amp;#039;&amp;#039; is a common archival format for Wii U and Nintendo Switch that can contain anything from models, textures or animations.&lt;br /&gt;
&lt;br /&gt;
== Ripping Tools ==&lt;br /&gt;
There are a few tools around that can open up BFRES files and extract it&amp;#039;s contents. &lt;br /&gt;
===[https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox]===&lt;br /&gt;
Switch Toolbox can open, view and edit most data found in a BFRES file.&lt;br /&gt;
&lt;br /&gt;
==Compressions==&lt;br /&gt;
* None: The files have no compression and can work right away.&lt;br /&gt;
* SZS: A secondary, often-compressed format used for Nintendo&amp;#039;s games. Switch Toolbox can be used to open these.&lt;br /&gt;
&lt;br /&gt;
==List of games that use the format (Wii U)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Version !! Compression&lt;br /&gt;
|-&lt;br /&gt;
| Mario Kart 8 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin 3 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario 3D World || ? || SZS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of games that use the format (Switch)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Version !! Compression&lt;br /&gt;
|-&lt;br /&gt;
| ARMS || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Mario Kart 8 Deluxe || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Paper Mario: The Origami King || ? || ZSTD&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin 3 Deluxe || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon 2 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario Odyssey || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario Party || ? || ?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=BFRES&amp;diff=2556</id>
		<title>BFRES</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=BFRES&amp;diff=2556"/>
		<updated>2020-12-04T05:44:20Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BFRES&amp;#039;&amp;#039;&amp;#039; is a common archival format for Wii U and Nintendo Switch that can contain anything from models, textures or animations.&lt;br /&gt;
&lt;br /&gt;
== Ripping Tools ==&lt;br /&gt;
There are a few tools around that can open up BFRES files and extract it&amp;#039;s contents. &lt;br /&gt;
===[https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox]===&lt;br /&gt;
Switch Toolbox can open, view and edit most data found in a BFRES file.&lt;br /&gt;
&lt;br /&gt;
==Compressions==&lt;br /&gt;
* None: The files have no compression and can work right away.&lt;br /&gt;
* SZS: A secondary, often-compressed format used for Nintendo&amp;#039;s games. Switch Toolbox can be used to open these.&lt;br /&gt;
&lt;br /&gt;
==List of games that use the format (Wii U)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Version !! Compression&lt;br /&gt;
|-&lt;br /&gt;
| Mario Kart 8 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin 3 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario 3D World || ? || SZS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of games that use the format (Switch)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Version !! Compression&lt;br /&gt;
|-&lt;br /&gt;
| ARMS || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Mario Kart 8 Deluxe || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Paper Mario: The Origami King || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin 3 Deluxe || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon 2 || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario Odyssey || ? || SZS&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario Party || ? || ?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2425</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2425"/>
		<updated>2020-02-27T22:27:28Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Multi-platform */  :&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===CriPakTools===&lt;br /&gt;
This tool was made specifically for extracting CPK files.&lt;br /&gt;
There are countless forks and forks of forks of CriPakTools all made by different people. [https://github.com/wmltogether/CriPakTools/releases This] is the recommended version. It it a modified version made by wmltogether of a modified version made by uyjulian of a modified version made by esperknight of a modified version made by Nanachi3, itself based on the original version of the tool made by Falo on the XentaX forums. That version itself has several forks which may vary in features. As such, other versions might be worth checking out if this one doesn&amp;#039;t have what you are looking for.&lt;br /&gt;
&lt;br /&gt;
Compared to [[Noesis]] and [[QuickBMS]], CriPakTools seems to be the only one able to extract CPK files from Nichijou: Uchuujin on the [[PSP]] and maybe some other games as well.&lt;br /&gt;
&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE Encore]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai]]&lt;br /&gt;
* [[Bakemonogatari Portable]]&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Nichijou: Uchuujin]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Nier: Automata]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2409</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2409"/>
		<updated>2020-02-10T01:17:07Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo Switch */ Encore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===CriPakTools===&lt;br /&gt;
This tool was made specifically for extracting CPK files.&lt;br /&gt;
There are countless forks and forks of forks of CriPakTools all made by different people. [https://github.com/wmltogether/CriPakTools/releases This] is the recommended version. It it a modified version made by wmltogether of a modified version made by uyjulian of a modified version made by esperknight of a modified version made by Nanachi3, itself based on the original version of the tool made by Falo on the XentaX forums. That version itself has several forks which may vary in features. As such, other versions might be worth checking out if this one doesn&amp;#039;t have what you are looking for.&lt;br /&gt;
&lt;br /&gt;
Compared to [[Noesis]] and [[QuickBMS]], CriPakTools seems to be the only one able to extract CPK files from Nichijou: Uchuujin on the [[PSP]] and maybe some other games as well.&lt;br /&gt;
&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE Encore]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai]]&lt;br /&gt;
* [[Bakemonogatari Portable]]&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Nichijou: Uchuujin]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Nier Automata]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2408</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2408"/>
		<updated>2020-02-10T01:16:09Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* List of games using the format */ Nier Automata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===CriPakTools===&lt;br /&gt;
This tool was made specifically for extracting CPK files.&lt;br /&gt;
There are countless forks and forks of forks of CriPakTools all made by different people. [https://github.com/wmltogether/CriPakTools/releases This] is the recommended version. It it a modified version made by wmltogether of a modified version made by uyjulian of a modified version made by esperknight of a modified version made by Nanachi3, itself based on the original version of the tool made by Falo on the XentaX forums. That version itself has several forks which may vary in features. As such, other versions might be worth checking out if this one doesn&amp;#039;t have what you are looking for.&lt;br /&gt;
&lt;br /&gt;
Compared to [[Noesis]] and [[QuickBMS]], CriPakTools seems to be the only one able to extract CPK files from Nichijou: Uchuujin on the [[PSP]] and maybe some other games as well.&lt;br /&gt;
&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai]]&lt;br /&gt;
* [[Bakemonogatari Portable]]&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Nichijou: Uchuujin]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Nier Automata]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2328</id>
		<title>AWB</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2328"/>
		<updated>2019-11-11T23:46:20Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Multi-platform */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files usually either contain [[HCA]] or [[ADX]] sound filetypes. They are commonly found in [[CPK]] archives.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x41465332&amp;#039;&amp;#039; (&amp;quot;AFS2&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[https://github.com/losnoco/vgmstream/releases vgmstream]===&lt;br /&gt;
vgmstream can convert the contents of AWB archives to *.wav. Using the [https://www.foobar2000.org/download foobar2000] plugin, you can extract, play, and convert all files it contains as long as the contained audio files are compatible.&lt;br /&gt;
&lt;br /&gt;
===[https://sourceforge.net/projects/vgmtoolbox/?source=typ_redirect%7C vgmtoolbox]===&lt;br /&gt;
Under VGMToolbox &amp;gt; Misc.Tools &amp;gt; Extraction Tools &amp;gt; Common Archives, choose CRI ACB/AWB Archive Extractor. Then, drag and drop AWB files. The contents will be dumped to a folder.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Super Monkey Ball: Banana Blitz HD]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2327</id>
		<title>AWB</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2327"/>
		<updated>2019-11-11T23:46:13Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo Switch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files usually either contain [[HCA]] or [[ADX]] sound filetypes. They are commonly found in [[CPK]] archives.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x41465332&amp;#039;&amp;#039; (&amp;quot;AFS2&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[https://github.com/losnoco/vgmstream/releases vgmstream]===&lt;br /&gt;
vgmstream can convert the contents of AWB archives to *.wav. Using the [https://www.foobar2000.org/download foobar2000] plugin, you can extract, play, and convert all files it contains as long as the contained audio files are compatible.&lt;br /&gt;
&lt;br /&gt;
===[https://sourceforge.net/projects/vgmtoolbox/?source=typ_redirect%7C vgmtoolbox]===&lt;br /&gt;
Under VGMToolbox &amp;gt; Misc.Tools &amp;gt; Extraction Tools &amp;gt; Common Archives, choose CRI ACB/AWB Archive Extractor. Then, drag and drop AWB files. The contents will be dumped to a folder.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2326</id>
		<title>AWB</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2326"/>
		<updated>2019-11-11T23:45:46Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo Switch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files usually either contain [[HCA]] or [[ADX]] sound filetypes. They are commonly found in [[CPK]] archives.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x41465332&amp;#039;&amp;#039; (&amp;quot;AFS2&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[https://github.com/losnoco/vgmstream/releases vgmstream]===&lt;br /&gt;
vgmstream can convert the contents of AWB archives to *.wav. Using the [https://www.foobar2000.org/download foobar2000] plugin, you can extract, play, and convert all files it contains as long as the contained audio files are compatible.&lt;br /&gt;
&lt;br /&gt;
===[https://sourceforge.net/projects/vgmtoolbox/?source=typ_redirect%7C vgmtoolbox]===&lt;br /&gt;
Under VGMToolbox &amp;gt; Misc.Tools &amp;gt; Extraction Tools &amp;gt; Common Archives, choose CRI ACB/AWB Archive Extractor. Then, drag and drop AWB files. The contents will be dumped to a folder.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
* [[Super Monkey Ball: Banana Blitz HD]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2320</id>
		<title>AWB</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2320"/>
		<updated>2019-11-02T19:23:10Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* List of games using the format */ M&amp;amp;S 2020 + NSW, M&amp;amp;S 2016 + Wii U&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files usually either contain [[HCA]] or [[ADX]] sound filetypes. They are commonly found in [[CPK]] archives.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x41465332&amp;#039;&amp;#039; (&amp;quot;AFS2&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[https://github.com/losnoco/vgmstream/releases vgmstream]===&lt;br /&gt;
vgmstream can convert the contents of AWB archives to *.wav. Using the [https://www.foobar2000.org/download foobar2000] plugin, you can extract, play, and convert all files it contains as long as the contained audio files are compatible.&lt;br /&gt;
&lt;br /&gt;
===[https://sourceforge.net/projects/vgmtoolbox/?source=typ_redirect%7C vgmtoolbox]===&lt;br /&gt;
Under VGMToolbox &amp;gt; Misc.Tools &amp;gt; Extraction Tools &amp;gt; Common Archives, choose CRI ACB/AWB Archive Extractor. Then, drag and drop AWB files. The contents will be dumped to a folder.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2319</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2319"/>
		<updated>2019-11-02T19:20:57Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* List of games using the format */ M&amp;amp;S 2020 + NSW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
&lt;br /&gt;
===[[Nintendo Switch]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Olympic Games Tokyo 2020]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Mario_Kart_8_Deluxe&amp;diff=2315</id>
		<title>Mario Kart 8 Deluxe</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Mario_Kart_8_Deluxe&amp;diff=2315"/>
		<updated>2019-10-31T18:37:30Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Mario Kart 8 Deluxe&lt;br /&gt;
| developer=    Nintendo&lt;br /&gt;
| publisher=   Nintendo&lt;br /&gt;
| system=      Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[SZS|.szs]]&amp;#039;&amp;#039;&amp;#039; - Yaz0 Compressed Archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BFRES|.bfres]]&amp;#039;&amp;#039;&amp;#039; - Model Format&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BNTX|.bntx]]&amp;#039;&amp;#039;&amp;#039; - Image Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[KCL|.kcl]]&amp;#039;&amp;#039;&amp;#039; - Collision Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BARS|.bars]]&amp;#039;&amp;#039;&amp;#039; - Sound Archive &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BFSTM|.bfstm]]&amp;#039;&amp;#039;&amp;#039; - Music Data&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [https://www.models-resource.com/nintendo_switch/mariokart8deluxe/ The Models Resource]&lt;br /&gt;
* [http://www.spriters-resource.com/nintendo_switch/mariokart8deluxe/ The Spriters Resource]&lt;br /&gt;
* [https://www.sounds-resource.com/nintendo_switch/mariokart8deluxe/ The Sounds Resource]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Mario_Kart_8_Deluxe&amp;diff=2314</id>
		<title>Mario Kart 8 Deluxe</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Mario_Kart_8_Deluxe&amp;diff=2314"/>
		<updated>2019-10-31T18:37:11Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Mario Kart 8 Deluxe&lt;br /&gt;
| developer=    Nintendo&lt;br /&gt;
| publisher=   Nintendo&lt;br /&gt;
| system=      Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[SZS|.szs]]&amp;#039;&amp;#039;&amp;#039; - Yaz0 Compressed Archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BFRES|.bfres]]&amp;#039;&amp;#039;&amp;#039; - Model Format&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BNTX|.bntx]]&amp;#039;&amp;#039;&amp;#039; - Image Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[KCL|.kcl]]&amp;#039;&amp;#039;&amp;#039; - Collision Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BARS|.kcl]]&amp;#039;&amp;#039;&amp;#039; - Sound Archive &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BFSTM|.bfstm]]&amp;#039;&amp;#039;&amp;#039; - Music Data&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [https://www.models-resource.com/nintendo_switch/mariokart8deluxe/ The Models Resource]&lt;br /&gt;
* [http://www.spriters-resource.com/nintendo_switch/mariokart8deluxe/ The Spriters Resource]&lt;br /&gt;
* [https://www.sounds-resource.com/nintendo_switch/mariokart8deluxe/ The Sounds Resource]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2313</id>
		<title>AWB</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=AWB&amp;diff=2313"/>
		<updated>2019-10-31T15:57:30Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AWB&amp;#039;&amp;#039;&amp;#039; is an audio archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is mainly used in PC games and games on PlayStation consoles, but it can be found elsewhere. AWB files usually either contain [[HCA]] or [[ADX]] sound filetypes. They are commonly found in [[CPK]] archives.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x41465332&amp;#039;&amp;#039; (&amp;quot;AFS2&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[https://github.com/losnoco/vgmstream/releases vgmstream]===&lt;br /&gt;
vgmstream can convert the contents of AWB archives to *.wav. Using the [https://www.foobar2000.org/download foobar2000] plugin, you can extract, play, and convert all files it contains as long as the contained audio files are compatible.&lt;br /&gt;
&lt;br /&gt;
===[https://sourceforge.net/projects/vgmtoolbox/?source=typ_redirect%7C vgmtoolbox]===&lt;br /&gt;
Under VGMToolbox &amp;gt; Misc.Tools &amp;gt; Extraction Tools &amp;gt; Common Archives, choose CRI ACB/AWB Archive Extractor. Then, drag and drop AWB files. The contents will be dumped to a folder.&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2312</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2312"/>
		<updated>2019-10-31T15:28:36Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2311</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2311"/>
		<updated>2019-10-31T15:26:42Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK&amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Ripping_Sounds&amp;diff=2310</id>
		<title>Ripping Sounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Ripping_Sounds&amp;diff=2310"/>
		<updated>2019-10-31T03:25:59Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: Created Switch and Wii U: BFSTM, BFWAV; Created PS Vita: PlayStation ADPCM, ATRAC9; 3DS: BCSTM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Common Sound Formats for Consoles==&lt;br /&gt;
Unlike others areas of ripping (such as Textures and Sprites) where proprietary formats are game-specific, there are audio format generalizations for each console (For example, you will generally only find PlayStation ADPCM on PlayStation Games, and you would only find Xbox IMA-ADPCM on Original XBOX games). This is a list of consoles, and their console-specific audio formats:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Console !! Format&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Yamaha ADPCM&lt;br /&gt;
|-&lt;br /&gt;
| GameCube || DSP/ADP/DTK ADPCM &lt;br /&gt;
|-&lt;br /&gt;
| Hyperscan || DRM Container Format (Contains either raw PCM or IMA ADPCM stream)&lt;br /&gt;
|-&lt;br /&gt;
| iOS || Core Audio Format (CAF), Advanced Audio Codec (AAC)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 3DS || BCWAV, BCSTM, DSP, Advanced Audio Codec (AAC)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo DS/DSi || SWAV&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Switch || BFSTM, BFWAV&lt;br /&gt;
|-&lt;br /&gt;
| Panasonic 3DO || Squareroot-delta-exact 8-bit DPCM&lt;br /&gt;
|-&lt;br /&gt;
| PC || PCM Variants, Really any format possible.&lt;br /&gt;
|-&lt;br /&gt;
| PC-FX || PC-FX ADPCM&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PlayStation ADPCM&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 2 || PlayStation ADPCM, ATRAC3, AC3, 16-bit OKI ADPCM&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 3 || PlayStation ADPCM, ATRAC3, MPEG&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || Sony ATRAC3plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Vita || PlayStation ADPCM, ATRAC9&lt;br /&gt;
|-&lt;br /&gt;
| Wii U || BFSTM, BFWAV&lt;br /&gt;
|-&lt;br /&gt;
| XBOX (Original) || Xbox IMA ADPCM. WMA &lt;br /&gt;
|-&lt;br /&gt;
| XBOX 360 || XMA Variant 1 (Early Games), XMA Variant 2 (Late Games)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
While these formats are common, games are not limited to these formats. This is just a generalization of what you may occur when you look into games from these platforms.&lt;br /&gt;
&lt;br /&gt;
== PC games ==&lt;br /&gt;
PC games are generally a different case across all consoles. You never know what format you may encounter, until you get into the file-system of the game. Generally speaking, sound formats should be more-so primitive rather than dynamic, and you can usually convert with ease. In cases where you have an unknown audio format, you may need to create a thread in [https://www.vg-resource.com/forum-116.html The Sounds Resource Ripping Help] sub-forum to receive aid in these cases.&lt;br /&gt;
&lt;br /&gt;
== PS1, PS2 ==&lt;br /&gt;
Use [http://snailrush.online.fr/ PSound]. Requires Windows or WINE. Open your PlayStation game and drag any files containing sound into the program. Tell it to scan the file if prompted. Then, select all the resulting files (Ctrl+A) and convert them (Ctrl+V). If the files have looping issues, go to the configuration (Ctrl+C) and set the loop count and fade-out time to 0. If the files are playing at the wrong speed, go to the configuration and force the sample rate to the correct value. If the files are too slow, increase this value, and if they&amp;#039;re too fast, decrease it. Sometimes, PSound can&amp;#039;t necessarily pick-up the audio codec that&amp;#039;s found in these games, as it is limited to some forms of PS-ADPCM. In this case, you will have to utilize the [https://github.com/losnoco/vgmstream/blob/master/doc/TXTH.md TXTH] function of vgmstream in order to write a proper fake header for vgmstream to convert the audio codec.&lt;br /&gt;
&lt;br /&gt;
== Nintendo 64 ==&lt;br /&gt;
Use [https://github.com/jombo23/N64-Tools/tree/master/N64%20Sound%20Tool/N64SoundListToolUpdated/Release N64SoundListToolUpdated].&lt;br /&gt;
Requires Windows and [https://www.microsoft.com/en-gb/download/details.aspx?id=5582 Microsoft Visual C++ 2008 SP1]. You may have to correct the speed of certain sounds using an external program such as ffmpeg.&lt;br /&gt;
&lt;br /&gt;
=== Batch-converting sample rates using ffmpeg (Linux) ===&lt;br /&gt;
&amp;lt;code&amp;gt;for i in *.wav; do ffmpeg -i &amp;quot;$i&amp;quot; -af asetrate=16000 &amp;quot;16000/${i%.*}.wav&amp;quot;; done&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Flash games ==&lt;br /&gt;
Use [https://www.free-decompiler.com/flash/ JPEXS]. Load your SWF file into it, right-click the &amp;quot;sounds&amp;quot; folder and &amp;quot;Export selection&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Raw/Headerless Audio ==&lt;br /&gt;
Some games store their sounds as raw/headerless audio. Options for conversion are either using Audacity to import raw audio, or using the TXTH function of vgmstream in order to write a header that vgmstream can interpret and convert the audio codec with.&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2309</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2309"/>
		<updated>2019-10-31T03:12:21Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: Added a buncha games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
* [[Pripara Aim Mezase Idol Grand Prix No.1]]&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: All Star Battle]]&lt;br /&gt;
* [[JoJo&amp;#039;s Bizarre Adventure: Eyes of Heaven]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Persona 3 Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 4 Golden]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Super_Smash_Bros._Ultimate&amp;diff=2157</id>
		<title>Super Smash Bros. Ultimate</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Super_Smash_Bros._Ultimate&amp;diff=2157"/>
		<updated>2019-04-21T02:10:56Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* File Formats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| developers=   [[:Category:Games developed by Nintendo|Nintendo]], [[:Category:Games developed by Bandai Namco|Bandai Namco]], [[:Category:Games developed by Sora Ltd.|Sora Ltd.]]&lt;br /&gt;
| publisher=   Nintendo&lt;br /&gt;
| system=      Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Super Smash Bros. Ultimate&amp;#039;&amp;#039;&amp;#039; is the 5th game in the Super Smash Brothers series which includes every fighter in Smash history and a couple of new ones. The engine was based on the Smash 4 engine despite not being a port. &lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.arc&amp;#039;&amp;#039;&amp;#039; - Game data archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.nutexb&amp;#039;&amp;#039;&amp;#039; - Image Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.numdlb&amp;#039;&amp;#039;&amp;#039; - Model Format&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
* [https://github.com/Ploaj/ArcCross ArcCross] - A file extractor for the game&amp;#039;s ARC file.&lt;br /&gt;
* [https://github.com/Ploaj/StudioSB StudioSB] - A model tool for the game&amp;#039;s model files.&lt;br /&gt;
* [https://mega.nz/#!TkI0BSrR!HqhzVyHl5KUWAPUpSa7djMPepHut-F96I06qMu3gbQw NUMDLB Model MaxScript] by Random Talking Bush.&lt;br /&gt;
* [https://mega.nz/#!LlZDwCAR!_nK-D-dvuYpISdyqQYWhALxydxGrmEaSm0Wc3qAHby0 NUTEXB-to-DDS Texture QuickBMS Script] by Random Talking Bush.&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [https://www.models-resource.com/nintendo_switch/supersmashbrosultimate/ The Models Resource]&lt;br /&gt;
* [https://www.spriters-resource.com/nintendo_switch/supersmashbrosultimate/ The Spriters Resource]&lt;br /&gt;
* [https://www.sounds-resource.com/nintendo_switch/supersmashbrosultimate/ The Sounds Resource]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games developed by Nintendo|Nintendo]]&lt;br /&gt;
[[Category:Games developed by Bandai Namco|Bandai Namco]]&lt;br /&gt;
[[Category:Games developed by Sora Ltd.|Sora Ltd.]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Super_Smash_Bros._Ultimate&amp;diff=2156</id>
		<title>Super Smash Bros. Ultimate</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Super_Smash_Bros._Ultimate&amp;diff=2156"/>
		<updated>2019-04-20T21:52:47Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* File Formats */ numdlb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| developers=   [[:Category:Games developed by Nintendo|Nintendo]], [[:Category:Games developed by Bandai Namco|Bandai Namco]], [[:Category:Games developed by Sora Ltd.|Sora Ltd.]]&lt;br /&gt;
| publisher=   Nintendo&lt;br /&gt;
| system=      Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Super Smash Bros. Ultimate&amp;#039;&amp;#039;&amp;#039; is the 5th game in the Super Smash Brothers series which includes every fighter in Smash history and a couple of new ones. The engine was based on the Smash 4 engine despite not being a port. &lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.arc&amp;#039;&amp;#039;&amp;#039; - Game data archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.nutexb&amp;#039;&amp;#039;&amp;#039; - Image Data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.numdlb&amp;#039;&amp;#039;&amp;#039; - Model Data&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
* [https://github.com/Ploaj/ArcCross ArcCross] - A file extractor for the game&amp;#039;s ARC file.&lt;br /&gt;
* [https://github.com/Ploaj/StudioSB StudioSB] - A model tool for the game&amp;#039;s model files.&lt;br /&gt;
* [https://mega.nz/#!TkI0BSrR!HqhzVyHl5KUWAPUpSa7djMPepHut-F96I06qMu3gbQw NUMDLB Model MaxScript] by Random Talking Bush.&lt;br /&gt;
* [https://mega.nz/#!LlZDwCAR!_nK-D-dvuYpISdyqQYWhALxydxGrmEaSm0Wc3qAHby0 NUTEXB-to-DDS Texture QuickBMS Script] by Random Talking Bush.&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [https://www.models-resource.com/nintendo_switch/supersmashbrosultimate/ The Models Resource]&lt;br /&gt;
* [https://www.spriters-resource.com/nintendo_switch/supersmashbrosultimate/ The Spriters Resource]&lt;br /&gt;
* [https://www.sounds-resource.com/nintendo_switch/supersmashbrosultimate/ The Sounds Resource]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games developed by Nintendo|Nintendo]]&lt;br /&gt;
[[Category:Games developed by Bandai Namco|Bandai Namco]]&lt;br /&gt;
[[Category:Games developed by Sora Ltd.|Sora Ltd.]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2146</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2146"/>
		<updated>2019-04-12T11:25:08Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Common File Formats */ removed BCRES as it is the same as BCH&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
* Braindump userland romfs/exefs dumping&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DSkit&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* ctpktool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* [https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS Rebirth]&lt;br /&gt;
* [https://github.com/gdkchan/SPICA SPICA] &lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* texturipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer (aka 3DSExplorer)&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
* DTLSExtractor&lt;br /&gt;
* Sm4shCommand&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CGFX]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCH]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCLIM]]&amp;#039;&amp;#039;&amp;#039; - Texture/Sprite data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CTPK]]&amp;#039;&amp;#039;&amp;#039; - Texture/Sprite data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCFNT]]&amp;#039;&amp;#039;&amp;#039; - Font data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[MSBT]]&amp;#039;&amp;#039;&amp;#039; - Game text data&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
===Citra===&lt;br /&gt;
&lt;br /&gt;
Citra is an open source emulator taking cues from Dolphin in terms of presentation and support. It runs many 3DS games and can even play games that support local wifi but the emulator is still WIP with many known games not working yet. It requires a very powerful computer that has a 64 bit processor to run with some games requiring higher requirements than others.&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2145</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2145"/>
		<updated>2019-04-12T11:24:20Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Common File Formats */ BCRES, CTPK, MSBT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
* Braindump userland romfs/exefs dumping&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DSkit&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* ctpktool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* [https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS Rebirth]&lt;br /&gt;
* [https://github.com/gdkchan/SPICA SPICA] &lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* texturipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer (aka 3DSExplorer)&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
* DTLSExtractor&lt;br /&gt;
* Sm4shCommand&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CGFX]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCH]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCRES]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCLIM]]&amp;#039;&amp;#039;&amp;#039; - Texture/Sprite data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CTPK]]&amp;#039;&amp;#039;&amp;#039; - Texture/Sprite data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCFNT]]&amp;#039;&amp;#039;&amp;#039; - Font data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[MSBT]]&amp;#039;&amp;#039;&amp;#039; - Game text data&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
===Citra===&lt;br /&gt;
&lt;br /&gt;
Citra is an open source emulator taking cues from Dolphin in terms of presentation and support. It runs many 3DS games and can even play games that support local wifi but the emulator is still WIP with many known games not working yet. It requires a very powerful computer that has a 64 bit processor to run with some games requiring higher requirements than others.&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2144</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=2144"/>
		<updated>2019-04-12T11:19:55Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* PC Tools */ 3DSkit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
* Braindump userland romfs/exefs dumping&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DSkit&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* ctpktool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* [https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS Rebirth]&lt;br /&gt;
* [https://github.com/gdkchan/SPICA SPICA] &lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* texturipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer (aka 3DSExplorer)&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
* DTLSExtractor&lt;br /&gt;
* Sm4shCommand&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CGFX]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCH]]&amp;#039;&amp;#039;&amp;#039; - Model/Animation data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCLIM]]&amp;#039;&amp;#039;&amp;#039; - Texture/Sprite data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[BCFNT]]&amp;#039;&amp;#039;&amp;#039; - Font data&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
===Citra===&lt;br /&gt;
&lt;br /&gt;
Citra is an open source emulator taking cues from Dolphin in terms of presentation and support. It runs many 3DS games and can even play games that support local wifi but the emulator is still WIP with many known games not working yet. It requires a very powerful computer that has a 64 bit processor to run with some games requiring higher requirements than others.&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2143</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2143"/>
		<updated>2019-04-12T11:13:55Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* PlayStation 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
* [[Persona 5]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2142</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2142"/>
		<updated>2019-04-07T17:53:03Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* PlayStation Vita */ P5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
* [[Persona 5: Dancing in Starlight]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2071</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=2071"/>
		<updated>2019-03-28T23:10:51Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* List of games using the format */ Added mobile &amp;amp; FF Brave Exvius&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
&lt;br /&gt;
===Mobile===&lt;br /&gt;
* [[Final Fantasy Brave Exvius]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1889</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1889"/>
		<updated>2019-02-11T02:13:29Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo 3DS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
* [[Persona Q2]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1888</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1888"/>
		<updated>2019-02-11T02:13:17Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo 3DS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
[[Persona Q2]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1887</id>
		<title>CPK</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=CPK&amp;diff=1887"/>
		<updated>2019-02-11T02:12:43Z</updated>

		<summary type="html">&lt;p&gt;LukeWarnut: /* Nintendo 3DS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;CPK&amp;#039;&amp;#039;&amp;#039; is an archive format developed by &amp;#039;&amp;#039;CRI Middleware&amp;#039;&amp;#039;. It is used in games for a variety of platforms. Files of this format have a .cpk extension.&lt;br /&gt;
&lt;br /&gt;
The first four bytes of the file always have the value &amp;#039;&amp;#039;0x43504B20&amp;#039;&amp;#039; (&amp;quot;CPK &amp;quot;).&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis supports the format by default.&lt;br /&gt;
===[[QuickBMS]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[QuickBMS]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can extract &amp;#039;&amp;#039;CPK&amp;#039;&amp;#039; archives using [http://aluigi.altervista.org/papers/bms/cpk.bms this] script.&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===[[Nintendo 3DS]]===&lt;br /&gt;
Persona Q2&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]]===&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Rio 2016 Olympic Games]]&lt;br /&gt;
* [[Star Fox Guard]]&lt;br /&gt;
* [[Star Fox Zero]]&lt;br /&gt;
* [[Tokyo Mirage Sessions ♯FE]]&lt;br /&gt;
* [[Xenoblade Chronicles X]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation 3]]===&lt;br /&gt;
* [[Dragon&amp;#039;s Crown]]&lt;br /&gt;
* [[Hyperdimension Neptunia]]&lt;br /&gt;
* [[J-Stars Victory Vs]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Portable]]===&lt;br /&gt;
* [[Fairy Tail: Portable Guild]]&lt;br /&gt;
* [[Fate/Extra]]&lt;br /&gt;
* [[Fate/Extra|Fate/Extra CCC]]&lt;br /&gt;
* [[Otome wa Boku ni Koishiteru Portable]]&lt;br /&gt;
* [[Sakura-Sou no Pet na Kanojo]]&lt;br /&gt;
* [[Sword Art Online: Infinity Moment]]&lt;br /&gt;
&lt;br /&gt;
===[[PlayStation Vita]]===&lt;br /&gt;
* [[Love Live! School Idol Paradise]]&lt;br /&gt;
&lt;br /&gt;
===Multi-platform===&lt;br /&gt;
* [[Anarchy Reigns]]&lt;br /&gt;
* [[Bayonetta]]&lt;br /&gt;
* [[Danganronpa Another Episode: Ultra Despair Girls]]&lt;br /&gt;
* [[Danganronpa V3: Killing Harmony]]&lt;br /&gt;
* [[Metal Gear Rising: Revengeance]]&lt;br /&gt;
* [[Sonic Lost World]]&lt;br /&gt;
* [[Vanquish]]&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Archive Formats]]&lt;/div&gt;</summary>
		<author><name>LukeWarnut</name></author>
		
	</entry>
</feed>