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	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1631</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1631"/>
		<updated>2018-03-24T14:03:43Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* DS Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper (latest is r89)&lt;br /&gt;
* NDS Backup Tool (creates bad dumps)&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* [https://github.com/scurest/apicula Apicula] (Command line tool to convert nsbmd to Collada DAE with rigging &amp;amp; animations) [https://www.vg-resource.com/thread-30547.html Dev&amp;#039;s Forum Post]&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
* Every File Explorer (AKA EFE)&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
* [https://drive.google.com/file/d/0B_yBl-184usmZUpoSTNYX3g2Q2s/view?usp=sharing 54634564&amp;#039;s NDS Icon Ripper]&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDAT===&lt;br /&gt;
&lt;br /&gt;
SoundDATa: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
Despite being a popular handheld, DS emulation has not progressed very well. For years, the most popular one has been DeSmuMe however the developers of the emulator have a certain dislike to a popular series and has a result affected emulation of the handheld even making it worse just so people can&amp;#039;t play Pokemon on it. People have been using Drastic on Android and ironically runs faster than DeSmuMe when using an Android emulator.&lt;br /&gt;
&lt;br /&gt;
There is an emulator that is very early in progress called MelonDS. In the future, this will be recommended however currently it is at an early state so compatibility currently might be a bit low even though it can run many games, it might not be stable and is missing features even though it has WIP multiplayer functions. It also requires 3 ROM dumps (two for the ARM processors and a firmware one) to run.&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1630</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1630"/>
		<updated>2018-03-24T14:03:35Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* DS Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper (latest is r89)&lt;br /&gt;
* NDS Backup Tool Wifi (creates bad dumps)&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* [https://github.com/scurest/apicula Apicula] (Command line tool to convert nsbmd to Collada DAE with rigging &amp;amp; animations) [https://www.vg-resource.com/thread-30547.html Dev&amp;#039;s Forum Post]&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
* Every File Explorer (AKA EFE)&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
* [https://drive.google.com/file/d/0B_yBl-184usmZUpoSTNYX3g2Q2s/view?usp=sharing 54634564&amp;#039;s NDS Icon Ripper]&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDAT===&lt;br /&gt;
&lt;br /&gt;
SoundDATa: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
Despite being a popular handheld, DS emulation has not progressed very well. For years, the most popular one has been DeSmuMe however the developers of the emulator have a certain dislike to a popular series and has a result affected emulation of the handheld even making it worse just so people can&amp;#039;t play Pokemon on it. People have been using Drastic on Android and ironically runs faster than DeSmuMe when using an Android emulator.&lt;br /&gt;
&lt;br /&gt;
There is an emulator that is very early in progress called MelonDS. In the future, this will be recommended however currently it is at an early state so compatibility currently might be a bit low even though it can run many games, it might not be stable and is missing features even though it has WIP multiplayer functions. It also requires 3 ROM dumps (two for the ARM processors and a firmware one) to run.&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1452</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1452"/>
		<updated>2016-02-05T18:22:25Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* PC Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper&lt;br /&gt;
* NDS Backup Tool Wifi&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
* Every File Explorer (AKA EFE)&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
* [https://drive.google.com/file/d/0B_yBl-184usmZUpoSTNYX3g2Q2s/view?usp=sharing 54634564&amp;#039;s NDS Icon Ripper]&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDAT===&lt;br /&gt;
&lt;br /&gt;
SoundDATa: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
===DeSmuMe===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1451</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1451"/>
		<updated>2016-01-01T16:50:26Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* PC Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* ctpktool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* texturipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer (aka 3DSExplorer)&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
* DTLSExtractor&lt;br /&gt;
* Sm4shCommand&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1395</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1395"/>
		<updated>2015-06-11T15:15:29Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* PC Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper&lt;br /&gt;
* NDS Backup Tool Wifi&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
* Every File Explorer (AKA EFE)&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDAT===&lt;br /&gt;
&lt;br /&gt;
SoundDATa: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
===DeSmuMe===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1394</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1394"/>
		<updated>2015-06-11T15:05:55Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper&lt;br /&gt;
* NDS Backup Tool Wifi&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDAT===&lt;br /&gt;
&lt;br /&gt;
SoundDATa: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
===DeSmuMe===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1387</id>
		<title>Nintendo DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_DS&amp;diff=1387"/>
		<updated>2015-03-27T10:33:07Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Ripping Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NintendoDS.png|right|link=]]&lt;br /&gt;
The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===DS Tools===&lt;br /&gt;
* Wood Dumper&lt;br /&gt;
* NDS Backup Tool Wifi&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* Tinke&lt;br /&gt;
* DSLazy&lt;br /&gt;
* Oil of Vitriol&lt;br /&gt;
====[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Console Tool&amp;#039;&amp;#039;&amp;#039; is a program that allows you to view the files in an NDS ROM, and export them.&lt;br /&gt;
====[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MKDS Course Modifier&amp;#039;&amp;#039;&amp;#039; views the common NDS model format (read below) and allows the models to be exported in .OBJ format.&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* NDSHeader (aka NDS Header Viewer)&lt;br /&gt;
* NSMBe (aka New Super Mario Bros. Editor)&lt;br /&gt;
* SM64DSe (aka Super Mario 64 DS Editor)&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* NDS backup Adapter+&lt;br /&gt;
* NEO SMS4&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===NITRO File Formats===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[Nitro Files]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they&amp;#039;re created, it is the easiest common format on the DS to rip.&lt;br /&gt;
&lt;br /&gt;
Formats include, but are not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
NCLR → Palette (Nitro CoLoR)&lt;br /&gt;
&lt;br /&gt;
NCGR → Graphical Tiles (Nitro Character Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NBGR → Graphical Tiles (Nitro Basic Graphic Resource)&lt;br /&gt;
&lt;br /&gt;
NSCR → Maps/Images (Nitro SCreen Resource)&lt;br /&gt;
&lt;br /&gt;
NCER → Tile Arrangement Information (Nitro CEll Resource)&lt;br /&gt;
&lt;br /&gt;
NANR → Animation Information (Nitro ANimation Resource)&lt;br /&gt;
&lt;br /&gt;
NSBMD → 3D Model Data&lt;br /&gt;
&lt;br /&gt;
NSBTX → Model Texture Data&lt;br /&gt;
&lt;br /&gt;
===.NARC or .ARC===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===.SDat===&lt;br /&gt;
&lt;br /&gt;
===.LZ===&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
===DeSmuMe===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = Nintendo DS Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1386</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1386"/>
		<updated>2015-03-27T10:26:34Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* CTPK Tool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* TextureRipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer (aka 3DSExplorer)&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1385</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1385"/>
		<updated>2015-03-27T10:22:58Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* PC Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* 3DS To CIA Converter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* CTPK Tool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* TextureRipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1384</id>
		<title>Wii U</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1384"/>
		<updated>2015-03-17T15:10:05Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: todo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wiiu.png|right|link=]]&lt;br /&gt;
The Wii U is a console created by Nintendo in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the first Nintendo system to feature HD graphics. It also features extended display options with the introduction of a tablet-like controller with a second screen, similar to the [[Nintendo DS|DS]] but using the TV as the main screen instead.&lt;br /&gt;
&lt;br /&gt;
As of now, a few Wii U game files have been released.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;todo:&amp;#039;&amp;#039;&amp;#039; downloading stuff from nintendo&amp;#039;s servers&amp;lt;br&amp;gt;&lt;br /&gt;
DiscU - An extractor of the Wii U&amp;#039;s disc image format, WUD&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
There are currently no known emulators for the Wii U.&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1383</id>
		<title>Wii U</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1383"/>
		<updated>2015-03-17T15:09:51Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wiiu.png|right|link=]]&lt;br /&gt;
The Wii U is a console created by Nintendo in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the first Nintendo system to feature HD graphics. It also features extended display options with the introduction of a tablet-like controller with a second screen, similar to the [[Nintendo DS|DS]] but using the TV as the main screen instead.&lt;br /&gt;
&lt;br /&gt;
As of now, a few Wii U game files have been released.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
todo: downloading stuff from nintendo&amp;#039;s servers&lt;br /&gt;
DiscU - An extractor of the Wii U&amp;#039;s disc image format, WUD&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
There are currently no known emulators for the Wii U.&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1381</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1381"/>
		<updated>2015-03-08T13:06:33Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Ripping Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* Various custom firmware that allow for game RAM modification and lossless screenshot taking&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* CTPK Tool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* TextureRipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
&lt;br /&gt;
===Physical Tools===&lt;br /&gt;
* Various capture cards that allow lossless video and screenshot taking, with the assistance of a PC.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1380</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1380"/>
		<updated>2015-03-06T12:12:58Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Ripping Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
(todo: sort some of these to individual game pages, or something, maybe)&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
* CTR sddecrypt&lt;br /&gt;
* 3DS Homemenu ExtdataTool&lt;br /&gt;
* Extdata dump&lt;br /&gt;
* FCRamDump&lt;br /&gt;
* 3DS Ram Dumper&lt;br /&gt;
* Gateway 3DS ROM Dumper (makes bad dumps?)&lt;br /&gt;
* bch2obj&lt;br /&gt;
* BCWAV to BCSTM&lt;br /&gt;
* cgfx2obj&lt;br /&gt;
* cfgxViewer&lt;br /&gt;
* CTPK Tool&lt;br /&gt;
* Debanner&lt;br /&gt;
* Every File Explorer&lt;br /&gt;
* fmt_cgfx&lt;br /&gt;
* Level5 3DS Archive tool&lt;br /&gt;
* lsdt&lt;br /&gt;
* N3DS Cmb Viewer&lt;br /&gt;
* OhanaXY&lt;br /&gt;
* SmashPACK&lt;br /&gt;
* TextureRipper&lt;br /&gt;
* xfsa&lt;br /&gt;
* 3DS Explorer&lt;br /&gt;
* 3DS Lazy&lt;br /&gt;
* CTR (Crappy Tiny Reader)&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
===PC Tools===&lt;br /&gt;
* 3DS Icon Decrypter&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1379</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1379"/>
		<updated>2015-03-06T12:02:58Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Suggested Emulators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools 3DS Ram Dumper]&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
None of these can play play commercial games perfectly yet.&lt;br /&gt;
* Citra&lt;br /&gt;
* 3dmoo&lt;br /&gt;
* TronDS&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1378</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Nintendo_3DS&amp;diff=1378"/>
		<updated>2015-03-04T11:53:10Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Ripping Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3DS.png|250px|right|link=]]&lt;br /&gt;
The Nintendo 3DS is a handheld console created by Nintendo in 2011.&lt;br /&gt;
&lt;br /&gt;
As the successor to the [[Nintendo DS]], the console features two screens, with the bottom having touch controls. The console boasts a better set of specifications to its predecessor, but also allows for 3D vision without glasses on the top screen.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===3DS Tools===&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools 3DS Ram Dumper]&lt;br /&gt;
* [http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew#System_tools RAM Dumping]&lt;br /&gt;
&lt;br /&gt;
===PC/3DS Tools===&lt;br /&gt;
* 3DS Multi Decryptor&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
There are currently no known emulators for the 3DS.&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1375</id>
		<title>Wii U</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1375"/>
		<updated>2015-02-23T10:08:48Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: /* Ripping Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wiiu.png|right|link=]]&lt;br /&gt;
The Wii U is a console created by Nintendo in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the first Nintendo system to feature HD graphics. It also features extended display options with the introduction of a tablet-like controller with a second screen, similar to the [[Nintendo DS|DS]] but using the TV as the main screen instead.&lt;br /&gt;
&lt;br /&gt;
As of now, a few Wii U game files have been released.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
DiscU - An extractor of the Wii U&amp;#039;s disc image format, WUD&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
There are currently no known emulators for the Wii U.&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1365</id>
		<title>Wii U</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Wii_U&amp;diff=1365"/>
		<updated>2015-02-03T14:43:02Z</updated>

		<summary type="html">&lt;p&gt;Hiccup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wiiu.png|right|link=]]&lt;br /&gt;
The Wii U is a console created by Nintendo in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the first Nintendo system to feature HD graphics. It also features extended display options with the introduction of a tablet-like controller with a second screen, similar to the [[Nintendo DS|DS]] but using the TV as the main screen instead.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
One can extract the main filesytem from a disc image (wud) using DiscU.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
There are currently no known emulators for the Wii U.&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Hiccup</name></author>
		
	</entry>
</feed>