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	<id>https://wiki.vg-resource.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dazz</id>
	<title>The VG Resource Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vg-resource.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dazz"/>
	<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/Special:Contributions/Dazz"/>
	<updated>2026-10-10T02:15:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Super_Nintendo_Entertainment_System&amp;diff=1410</id>
		<title>Super Nintendo Entertainment System</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Super_Nintendo_Entertainment_System&amp;diff=1410"/>
		<updated>2015-09-13T09:57:14Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Super Nintendo Entertainment System&amp;#039;&amp;#039;&amp;#039; (also known as the &amp;#039;&amp;#039;&amp;#039;Super NES, SNES or Super Nintendo&amp;#039;&amp;#039;&amp;#039;) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
&lt;br /&gt;
===SNES9X===&lt;br /&gt;
&lt;br /&gt;
===ZSNES===&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=What_Makes_A_Good_Submission/The_Spriters_Resource&amp;diff=1328</id>
		<title>What Makes A Good Submission/The Spriters Resource</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=What_Makes_A_Good_Submission/The_Spriters_Resource&amp;diff=1328"/>
		<updated>2014-10-26T11:26:30Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* The Sheet Icon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TSR-Logo.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
==The Sheet==&lt;br /&gt;
&lt;br /&gt;
===Background Color===&lt;br /&gt;
&lt;br /&gt;
A simple mistake that a lot of people make when they first start ripping a sheet is to place their ripped sprites onto a white background, the default for MS Paint, and keep going. The issue with doing this is that a large number of games include a pure white color within their sprites. Remember that sprites are viewed on a sheet to be used on another background later, and when they&amp;#039;re placed on white, it can cause certain parts of a sprite to turn transparent.&lt;br /&gt;
&lt;br /&gt;
Similarly, we advise that you don&amp;#039;t use black. This too can be used a lot within sprites. Your best bet is to go for relatively obscure colors, like magenta or lime green. This can cause a bit of eyestrain and can be generally unpleasant to look at, so an alternative color of your choice, that is not being used within the sprite itself, is perfectly fine.&lt;br /&gt;
&lt;br /&gt;
[[File:Background-color-demo.png|link=]]&lt;br /&gt;
&lt;br /&gt;
See that, when the white is set to transparent, the white present within the sprite itself is also made transparent, whereas when the magenta is set to transparent, the white within the sprite remains intact.&lt;br /&gt;
&lt;br /&gt;
Even if the sprites don&amp;#039;t include black or white, it is still preferable to use another color. White is extremely bright and black is extremely dark, and they can be uncomfortable on the eyes when looking at a sheet. A softer but contrasting color is preferred.&lt;br /&gt;
&lt;br /&gt;
===Organization / Alignment===&lt;br /&gt;
[[File:Arrangement.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
An important part of making a sprite sheet look good is to arrange the sprites in a neat manner. Sprites should try to line up properly, and not be arranged in a mess. You&amp;#039;ll find a number of sheets with messy organisation are present on the site, but we want to keep these down to a minimum.&lt;br /&gt;
&lt;br /&gt;
One method of keeping sheets organised is to make sure that all sprites within a designated animation remain on a straight line. This makes animating the sprites easier, as well as improving the visual appearance. See the example on the right:&lt;br /&gt;
&lt;br /&gt;
EX1: Sprites are arranged next to each other, though aren&amp;#039;t very neatly aligned.&lt;br /&gt;
&lt;br /&gt;
EX2: Sprites are placed on a green line to help line up the bottom of the sprites.&lt;br /&gt;
&lt;br /&gt;
EX3: The line is then removed, leaving us with a neat line of sprites.&lt;br /&gt;
&lt;br /&gt;
Remember to leave sufficient space between sprites, and not have them overlap in any way. This can often be missed, where a sprite has an obscure shape and is overlapping the area of another sprite.&lt;br /&gt;
&lt;br /&gt;
Please also keep sprites at a 1x pixel ratio. This means keeping the sprite at its original size. Reasons for the sprite coming out as blurry can be from an emulator window being resized, and not set to a console&amp;#039;s native resolution. Most emulators will have a setting to reset the window&amp;#039;s screen size to 1x the console&amp;#039;s native resolution.&lt;br /&gt;
&lt;br /&gt;
===Get Everything===&lt;br /&gt;
&lt;br /&gt;
While this isn&amp;#039;t strictly required, we do need sheets to be &amp;quot;as complete as possible&amp;quot;. What we mean by this is, to put it simply, don&amp;#039;t try to submit a Mario sheet and only include his idle animation. A sheet should at the least include the basic movements. You need to at least try and go for a more complete rip than knowingly decide to just submit 2 sprites from random actions.&lt;br /&gt;
&lt;br /&gt;
===Credit Tags===&lt;br /&gt;
&lt;br /&gt;
Credit tags are the box you see on most sheets that tell people who ripped the sheet, and any other information they wish to give. You can include one if you want.&lt;br /&gt;
&lt;br /&gt;
Remember that people are looking at a sprite sheet to see the sprites, not be entertained or specifically read your tag.&lt;br /&gt;
&lt;br /&gt;
A few things to consider with tags are:&lt;br /&gt;
&lt;br /&gt;
Name: You can include your name if you want. It&amp;#039;s not really required as we store your name in our database anyway, seen below a sheet.&lt;br /&gt;
&lt;br /&gt;
Credit: Some people want to be credited when somebody uses the sheet, normally by writing &amp;quot;Give credit if used&amp;quot;. Some people will also write &amp;quot;Credit not required&amp;quot;. It&amp;#039;s your choice whether you want to request credit or not, though we advise that you don&amp;#039;t ask for it.&lt;br /&gt;
&lt;br /&gt;
Additional Graphics: You can include a few little cosmetics to your tag if you like, though personally I think that simplicity goes down best. Don&amp;#039;t be too distracting, and take up too much space.&lt;br /&gt;
&lt;br /&gt;
Just remember that not including a tag is also a more than acceptable. It&amp;#039;s quite likely that many people will simply ignore a tag, which is why the trend lately has been to simply not include one. This is of course your own personal preference.&lt;br /&gt;
&lt;br /&gt;
===File Format===&lt;br /&gt;
[[File:Png-and-gif-colors.png|right|250px|thumb]]&lt;br /&gt;
&lt;br /&gt;
The Spriters Resource accepts 2 files types: .PNG, and .GIF. While we accept .GIF, we advise that you simply use .PNG because of a color limitation to the .gif format.&lt;br /&gt;
&lt;br /&gt;
To put it basically, the GIF file format can only contain 256 colors, whereas a PNG can have any number. PNG files also support &amp;quot;Alpha Transparency&amp;quot;, which means that they can include [[Dictionary#Anti-Aliasing|anti-aliasing]] on the outside edge of a sprite, whereas GIF does not.&lt;br /&gt;
&lt;br /&gt;
For a good comparison, click the image on the right. On the left of the image is a PNG, on the right is a GIF.&lt;br /&gt;
&lt;br /&gt;
Notice the colors used in the eye. The GIF has had to give certain colors slightly alternative shades to try and compensate for its restricted [[Dictionary#Palette|palette]], whereas the PNG is able to display all of these colors.&lt;br /&gt;
&lt;br /&gt;
Another thing to note is the outline of the sprites. On the left, you can see that the PNG easily blends into a color, and looks smooth caused from its use of [[Dictionary#anti-aliasing|anti-aliasing]]. The GIF on the other hand has a very sharp and crisp outline, compensating the lighter shades for black, or removing them all together.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Never&amp;#039;&amp;#039;&amp;#039; use .JPEG or .JPG. For more information, please see the [[Dictionary#JPEG|JPEG portion of our Dictionary]].&lt;br /&gt;
&lt;br /&gt;
==The Sheet Icon==&lt;br /&gt;
Icons for sprite sheets are 148px x 125px images. Unless the image fills up the entire icon, it should have a transparent background. The website itself creates the border and background for the icon.&lt;br /&gt;
&lt;br /&gt;
[[File:Sheet-icon-example.png|center]]&lt;br /&gt;
&lt;br /&gt;
(The black border is simply to illustrate the dimensions, it should not actually be in the image).&lt;br /&gt;
&lt;br /&gt;
Sheet icons must be in .PNG or .GIF format. The icon should give a quick idea of the content of the sheet, and not contain any sprites not present in the sheet.&lt;br /&gt;
&lt;br /&gt;
Some sprites in the icon may be scaled up by 200% if they are too small for reasonable viewing. In this case, &amp;#039;&amp;#039;&amp;#039;no scaling filters should be applied&amp;#039;&amp;#039;&amp;#039;, to preserve the sharpness and prevent making it blurry.&lt;br /&gt;
&lt;br /&gt;
[[File:2x-example.png|center]]&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s generally advised to keep artwork, backgrounds, and other large solid pieces of content at their original scale, as they were not designed to be &amp;quot;Pixelated&amp;quot;. While we suggest consistency across icons when you&amp;#039;re submitting to a game, if most things are 200% scale, and your sprite is way too big for that to be reasonable, don&amp;#039;t worry about this rule.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;To see our old sheet icons, check out our [[History]] page.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=What_Makes_A_Good_Submission&amp;diff=1286</id>
		<title>What Makes A Good Submission</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=What_Makes_A_Good_Submission&amp;diff=1286"/>
		<updated>2014-09-11T09:04:44Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Game Icons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submitting to the Resource sites can be tricky for some, but by following some basic steps, you can easily ensure that your submission will be approved.&lt;br /&gt;
&lt;br /&gt;
==What Is Not Acceptable==&lt;br /&gt;
===Your Own Character===&lt;br /&gt;
Make sure that your submission is not a made up character. This only really applies to custom submissions, but it can also be if you&amp;#039;ve made a game and feel your content should be on the sites. It isn&amp;#039;t your place to make that judgement, and in cases you like this, you&amp;#039;d be best off asking us first. We only accept content for media ripped from commercially released, or notably reputable released games. In terms of custom submissions, we only accept content surrounding things that appear within a game, or gaming related media (Such as Sonic the Hedgehog cartoons).&lt;br /&gt;
&lt;br /&gt;
===Stolen Content===&lt;br /&gt;
We don&amp;#039;t like thieves in real life, and we do not like them here. Please make sure that you actually ripped or made the content you&amp;#039;re submitting, and didn&amp;#039;t just simply find it on some other website and felt like you could just submit it and claim credit. We have a community in the hundreds of thousands, many of whom actively seek out stolen content. You will be caught, and you will be banned.&lt;br /&gt;
&lt;br /&gt;
==Game Icons==&lt;br /&gt;
Game Icons use the same style across all sites. They are created by a 240px x 125px cropped screenshot from a game. The website itself inserts code surrounding the image to represent it in the form of a Game Icon.&lt;br /&gt;
&lt;br /&gt;
[[File:Game-icon-example.png|center]]&lt;br /&gt;
&lt;br /&gt;
Game Icons must be in either a .[[PNG]] or .[[GIF]] file format, and of high quality. Where possible, downsizing a screenshot should not occur, and should represent the game that it is being submitted for.&lt;br /&gt;
&lt;br /&gt;
It is preferable that icons aren&amp;#039;t taken from [[Dictionary#JPEG|JPEG]] screenshots found on the web, and are instead from non-lossy format images.&lt;br /&gt;
&lt;br /&gt;
Before creating an icon for your game, first check the other Resource sites. It&amp;#039;s always possible that the other sites have the game already, and thus a usable icon. Simply copy the image URL or save the image, and use it with your submission.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;To see our old game icons, check out our [[History]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Site Specifics==&lt;br /&gt;
&lt;br /&gt;
{{subpage|The Spriters Resource|image=TSR-Logo.png|text=See what is required to make an acceptable submission on The Spriters Resource.|width=200px}}&lt;br /&gt;
{{subpage|The Models Resource|image=TMR-Logo.png|text=See what is required to make an acceptable submission on The Models Resource.|width=200px}}&lt;br /&gt;
{{subpage|The Textures Resource|image=TTR-Logo.png|text=See what is required to make an acceptable submission on The Textures Resource.|width=200px}}&lt;br /&gt;
{{subpage|The Sounds Resource|image=TSOR-Logo.png|text=See what is required to make an acceptable submission on The Sounds Resource.|width=200px}}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=GMO&amp;diff=1282</id>
		<title>GMO</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=GMO&amp;diff=1282"/>
		<updated>2014-09-05T15:18:07Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Undo revision 1281 by Dazz (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GMO is a file format commonly used in [[PlayStation Portable]] games. It can contain model, animation and texture data. Files of this format always have a .gmo extension.&lt;br /&gt;
&lt;br /&gt;
The first eleven bytes of the file have the value &amp;#039;&amp;#039;0x4F4D472E30302E31505350&amp;#039;&amp;#039; (&amp;quot;OMG.00.1PSP&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis allows you to convert GMO files into many common model formats. It also includes a batch option.&lt;br /&gt;
&lt;br /&gt;
===Gitmo===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[PlayStation_Portable#Gitmo|Gitmo]] entry on the [[PlayStation Portable]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;All of the following games are for [[PSP]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Compressed/Encrypted&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleach: Heat the Soul 7]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomberman]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hounds]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Castlevania: Dracula X Chronicles]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors 7]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy Tail: Portable Guild]] || Yes ([[CPK]])&lt;br /&gt;
|-&lt;br /&gt;
| ? [[Fairy Tail Portable Guild 2]] || ? Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy Tail: Zeref Kakusei]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Final Fantasy: Dissidia]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Final Fantasy: Dissidia Duodecim 012]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate/tiger colosseum]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate/unlimited codes]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fullmetal Alchemist: Brotherhood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gitaroo Man Lives!]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[God Eater Burst]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[GripShift]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gundam Battle Royale]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gundam Battle Universe]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Hajime no Ippo Portable: Victorious Spirits]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeanne D&amp;#039;Arc]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamen Rider: Climax Heroes OOO]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha A&amp;#039;s Portable: The Battle of Aces]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha A&amp;#039;s Portable: The Gears of Destiny]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Namco Museum Battle Collection]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Nendoroid Generation]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[One Piece: Romance Dawn]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Patapon]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Patapon 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Practical Intelligence Quotient]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[R-Type Command]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Rengoku 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou 5 Special]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou Multi Raid]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou Multi Raid 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Eater: Battle Resonance]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Ocean: First Departure]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword Art Online: Infinity Moment]] || Yes ([[CPK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Tales of VS ]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Ghosts N&amp;#039; Goblins]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhalla Knights]] || No&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;Some information was taken from [http://wiki.xentax.com/index.php?title=Supported_Games#Games_using_the_PSP_GMO_format wiki.xentax.com] and [http://forum.xentax.com/viewtopic.php?f=16&amp;amp;t=8494 forum.xentax.com].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Model Formats]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=GMO&amp;diff=1281</id>
		<title>GMO</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=GMO&amp;diff=1281"/>
		<updated>2014-09-05T15:16:44Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GMO is a file format commonly used in [[PlayStation Portable]] games. It can contain model, animation and texture data. Files of this format always have a .gmo extension.&lt;br /&gt;
&lt;br /&gt;
The first eleven bytes of the file have the value &amp;#039;&amp;#039;0x4F4D472E30302E31505350&amp;#039;&amp;#039; (&amp;quot;OMG.00.1PSP&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
===[[Noesis]]===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[Noesis]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Noesis allows you to convert GMO files into many common model formats. It also includes a batch option.&lt;br /&gt;
&lt;br /&gt;
===Gitmo===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[PlayStation_Portable#Gitmo|Gitmo]] entry on the [[PlayStation Portable]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==List of games using the format==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The list is not complete! Feel free to add other games that are known to use aforementioned format.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;All of the following games are for [[PSP]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Compressed/Encrypted&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleach: Heat the Soul 7]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Bomberman]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hounds]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Castlevania: Dracula X Chronicles]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynasty Warriors 7]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy Tail: Portable Guild]] || Yes ([[CPK]])&lt;br /&gt;
|-&lt;br /&gt;
| ? [[Fairy Tail Portable Guild 2]] || ? Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy Tail: Zeref Kakusei]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Final Fantasy: Dissidia]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Final Fantasy: Dissidia Duodecim 012]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate/tiger colosseum]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate/unlimited codes]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fullmetal Alchemist: Brotherhood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gitaroo Man Lives!]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[God Eater Burst]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[GripShift]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gundam Battle Royale]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gundam Battle Universe]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Hajime no Ippo Portable: Victorious Spirits]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeanne D&amp;#039;Arc]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamen Rider: Climax Heroes OOO]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha A&amp;#039;s Portable: The Battle of Aces]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha A&amp;#039;s Portable: The Gears of Destiny]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Namco Museum Battle Collection]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Nendoroid Generation]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[One Piece: Romance Dawn]] || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Patapon]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Patapon 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Practical Intelligence Quotient]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[R-Type Command]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Rengoku 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou 5 Special]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou Multi Raid]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Sangoku Musou Multi Raid 2]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Eater: Battle Resonance]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Ocean: First Departure]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword Art Online: Infinity Moment]] || Yes ([[CPK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Tales of VS ]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Ghosts N&amp;#039; Goblins]] || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhalla Knights]] || No&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;Some information was taken from [http://wiki.xentax.com/index.php?title=Supported_Games#Games_using_the_PSP_GMO_format wiki.xentax.com] and [http://forum.xentax.com/viewtopic.php?f=16&amp;amp;t=8494 forum.xentax.com].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Model Formats}}&lt;br /&gt;
[[Category:File Formats]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Template:Model_Formats&amp;diff=1280</id>
		<title>Template:Model Formats</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Template:Model_Formats&amp;diff=1280"/>
		<updated>2014-09-05T15:16:26Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navbox&lt;br /&gt;
|Model File Formats|&lt;br /&gt;
 {{navboxrow&lt;br /&gt;
  |list = &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[3DS (model format)|3DS]] - [[DAE]] - [[FBX]] - [[OBJ]] - [[VRML]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Skies_of_Arcadia&amp;diff=1274</id>
		<title>Skies of Arcadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Skies_of_Arcadia&amp;diff=1274"/>
		<updated>2014-09-02T10:12:53Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Ripping Tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Skies of Arcadia&lt;br /&gt;
| developer=    Overworks&lt;br /&gt;
| publisher=    Sega&lt;br /&gt;
| systems=      [[:Category:Dreamcast Games|Dreamcast]], [[:Category:GameCube Games|Gamecube]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Skies of Arcadia&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a role-playing game published by Sega, developed by Overworks, and released for the [[Dreamcast|Sega Dreamcast]] in 2000. It later received an enhanced port for the [[Gamecube|Nintendo Gamecube]] in 2003, which featured a number of bonus features, and tweaks such as less random encounters.&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.afs&amp;#039;&amp;#039;&amp;#039; (Sound package)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.mld&amp;#039;&amp;#039;&amp;#039; (Model/Texture/Animation package)&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorials==&lt;br /&gt;
===Models===&lt;br /&gt;
# Open Noesis and browse to where the files are located.&lt;br /&gt;
# Double-click on a model file to open it. The model should appear in the window, and if available, its animations will also be playing.&lt;br /&gt;
# Right-click on the file of the model you just opened, then choose &amp;quot;Export&amp;quot; from the drop-down list. A dialog window should appear.&lt;br /&gt;
# Choose the formats you want to export the model and textures as, choose the directory you want to extract them to, check the &amp;quot;No animations&amp;quot; checkbox (optional), then click the &amp;quot;Export&amp;quot; button. Once it is finished, you should get a message saying, &amp;quot;Export complete.&amp;quot; Click the &amp;quot;OK&amp;quot; button, then click &amp;quot;Close&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For more information, view the [[Noesis]] portion of this wiki.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Noesis is compatible with the Dreamcast version only. It is also only compatible with a .gdi dump of the game; a dump of the game in other formats (i.e. .cdi) will not work.&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [http://www.models-resource.com/other_systems/skiesofarcadia/ The Models Resource]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=File:Skies_of_Arcadia_-_Boxart.png&amp;diff=1273</id>
		<title>File:Skies of Arcadia - Boxart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=File:Skies_of_Arcadia_-_Boxart.png&amp;diff=1273"/>
		<updated>2014-09-02T10:11:43Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=PlayStation&amp;diff=1266</id>
		<title>PlayStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=PlayStation&amp;diff=1266"/>
		<updated>2014-08-27T07:52:58Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* PSicture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PlayStation.jpg|300px|right|link=]]&lt;br /&gt;
The PlayStation is a console created by Sony.&lt;br /&gt;
&lt;br /&gt;
The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
&lt;br /&gt;
The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.&lt;br /&gt;
&lt;br /&gt;
===PSX-vram===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[PSX-vram]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The most used program for ripping PSX sprites, it will read save states from emulators and display it&amp;#039;s contents.&lt;br /&gt;
&lt;br /&gt;
===PSicture===&lt;br /&gt;
A tool capable of finding, displaying, and converting [[TIM]] files in games. There are a few plugins that allow it to view other file formats, but it is mostly used for [[TIM]] files. This can be helpful if you believe a game uses [[TIM]] files, but they are stored in an uncompressed archive file.&lt;br /&gt;
&lt;br /&gt;
===PSound===&lt;br /&gt;
&lt;br /&gt;
===PVV===&lt;br /&gt;
&amp;#039;&amp;#039;For more information, see [[PVV]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Another program that uses Save States to view content in and around the saved data, only it accepts save states from any Playstation emulator that contains them.&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===TIM===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[TIM]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The .TIM file format is a common format for both sprites and textures.&lt;br /&gt;
===STR===&lt;br /&gt;
A common video format. Generally used for cutscenes, introductions and credit sequences.&lt;br /&gt;
&lt;br /&gt;
===XA===&lt;br /&gt;
A common audio format, mostly used for music, but can also be used for sound effects.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
===ePSXe===&lt;br /&gt;
Probably the most well-known PSX emulator. It has good compatibility and performance with most games, even including hacks for specific games, such as Valkyrie Profile. However, like any other PSX emulator, it will not play the music from multitrack games (such as Pac Man World or Real Bout Special Dominated Mind).&lt;br /&gt;
&lt;br /&gt;
===pSX===&lt;br /&gt;
It is mostly identical to ePSXe, but it might be a better option for beginners, since it is not plugin based and thus easier to configure.  It also plays like an original Playstation, complete with Sony introductory animation, as well as the Playstation logo if an ISO image is uploaded before the Sony animation is finish, and boots you to the system&amp;#039;s menu, if nothing is loaded before the Sony animation is finished, where you can access Memory Cards and a CD Player.  It can also access the ROM&amp;#039;s v-ram by pressing F11 during gameplay.&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = PlayStation Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=PlayStation&amp;diff=1265</id>
		<title>PlayStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=PlayStation&amp;diff=1265"/>
		<updated>2014-08-27T07:52:40Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* PSicture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PlayStation.jpg|300px|right|link=]]&lt;br /&gt;
The PlayStation is a console created by Sony.&lt;br /&gt;
&lt;br /&gt;
The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
&lt;br /&gt;
The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.&lt;br /&gt;
&lt;br /&gt;
===PSX-vram===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this program, please visit the [[PSX-vram]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The most used program for ripping PSX sprites, it will read save states from emulators and display it&amp;#039;s contents.&lt;br /&gt;
&lt;br /&gt;
===PSicture===&lt;br /&gt;
A tool capable of finding, displaying, and converting TIM files in games. There are a few plugins that allow it to view other file formats, but it is mostly used for TIM files. This can be helpful if you believe a game uses TIM files, but they are stored in an uncompressed archive file.&lt;br /&gt;
&lt;br /&gt;
===PSound===&lt;br /&gt;
&lt;br /&gt;
===PVV===&lt;br /&gt;
&amp;#039;&amp;#039;For more information, see [[PVV]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Another program that uses Save States to view content in and around the saved data, only it accepts save states from any Playstation emulator that contains them.&lt;br /&gt;
&lt;br /&gt;
==Common File Formats==&lt;br /&gt;
===TIM===&lt;br /&gt;
&amp;#039;&amp;#039;For more details on this file format, please visit the [[TIM]] page.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The .TIM file format is a common format for both sprites and textures.&lt;br /&gt;
===STR===&lt;br /&gt;
A common video format. Generally used for cutscenes, introductions and credit sequences.&lt;br /&gt;
&lt;br /&gt;
===XA===&lt;br /&gt;
A common audio format, mostly used for music, but can also be used for sound effects.&lt;br /&gt;
&lt;br /&gt;
==Suggested Emulators==&lt;br /&gt;
===ePSXe===&lt;br /&gt;
Probably the most well-known PSX emulator. It has good compatibility and performance with most games, even including hacks for specific games, such as Valkyrie Profile. However, like any other PSX emulator, it will not play the music from multitrack games (such as Pac Man World or Real Bout Special Dominated Mind).&lt;br /&gt;
&lt;br /&gt;
===pSX===&lt;br /&gt;
It is mostly identical to ePSXe, but it might be a better option for beginners, since it is not plugin based and thus easier to configure.  It also plays like an original Playstation, complete with Sony introductory animation, as well as the Playstation logo if an ISO image is uploaded before the Sony animation is finish, and boots you to the system&amp;#039;s menu, if nothing is loaded before the Sony animation is finished, where you can access Memory Cards and a CD Player.  It can also access the ROM&amp;#039;s v-ram by pressing F11 during gameplay.&lt;br /&gt;
&lt;br /&gt;
==Specific Game Pages==&lt;br /&gt;
&amp;lt;DynamicPageList&amp;gt;&lt;br /&gt;
category = PlayStation Games&lt;br /&gt;
ordermethod = sortkey&lt;br /&gt;
order     = ascending&lt;br /&gt;
&amp;lt;/DynamicPageList&amp;gt;&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1262</id>
		<title>Unlimited Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1262"/>
		<updated>2014-08-26T14:15:56Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Image Extraction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Unlimited Saga&lt;br /&gt;
| developer=    Square Product Development Division 2&lt;br /&gt;
| publisher=    Square Enix&lt;br /&gt;
| system=       PlayStation 2&lt;br /&gt;
}}&lt;br /&gt;
Unlimited Saga is an RPG, and part of the SaGa series. The game was well received in Japan, but largely criticized overseas.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorials==&lt;br /&gt;
Due to the way in which Square Enix compress a number of their [[PlayStation 2]] games, the file contents on the game&amp;#039;s DVD cannot be read. As such, the only method of ripping from the game is by exploring an ISO file of the disc itself, and not using any standard file viewers (such as Windows Explorer, or an ISO reader).&lt;br /&gt;
&lt;br /&gt;
===Image Extraction===&lt;br /&gt;
Using [[PlayStation_2#Texture_Extractor.2FReinserter_.28TextER.29|TextER]] on an ISO of the game, it&amp;#039;s possible to dump a large number of the game&amp;#039;s sprites, textures and menu graphics. These files are stored in .TM2 ([[TIM2]]) format, and can be converted using most standard [[TIM2]] converting applications. See the [[TIM2]] page for more details.&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [http://www.spriters-resource.com/playstation_2/unlimitedsaga/ The Spriters Resource]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1261</id>
		<title>Unlimited Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1261"/>
		<updated>2014-08-26T13:15:06Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Unlimited Saga&lt;br /&gt;
| developer=    Square Product Development Division 2&lt;br /&gt;
| publisher=    Square Enix&lt;br /&gt;
| system=       PlayStation 2&lt;br /&gt;
}}&lt;br /&gt;
Unlimited Saga is an RPG, and part of the SaGa series. The game was well received in Japan, but largely criticized overseas.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorials==&lt;br /&gt;
Due to the way in which Square Enix compress a number of their [[PlayStation 2]] games, the file contents on the game&amp;#039;s DVD cannot be read. As such, the only method of ripping from the game is by exploring an ISO file of the disc itself, and not using any standard file viewers (such as Windows Explorer, or an ISO reader).&lt;br /&gt;
&lt;br /&gt;
===Image Extraction===&lt;br /&gt;
Using [[PlayStation_2#Texture_Extractor.2FReinserter_.28TextER.29|TextER]] on an ISO of the game, it&amp;#039;s possible to dump a large number of the game&amp;#039;s sprites, textures and menu graphics. These files are stored in .TM2 (TIM2) format, and can be converted using most standard TIM2 converting applications. See the [[TIM2]] page for more details.&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [http://www.spriters-resource.com/playstation_2/unlimitedsaga/ The Spriters Resource]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:PlayStation_2_Games&amp;diff=1260</id>
		<title>Category:PlayStation 2 Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:PlayStation_2_Games&amp;diff=1260"/>
		<updated>2014-08-26T13:14:21Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Category:Games&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Square_Enix&amp;diff=1259</id>
		<title>Category:Games published by Square Enix</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Square_Enix&amp;diff=1259"/>
		<updated>2014-08-26T13:13:42Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Square Enix&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Publishers|Square Enix]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Square_Product_Development_Division_2&amp;diff=1258</id>
		<title>Category:Games developed by Square Product Development Division 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Square_Product_Development_Division_2&amp;diff=1258"/>
		<updated>2014-08-26T13:13:23Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Square Product Development Division 2&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Square Product Development Division 2]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=File:Unlimited_Saga_-_Boxart.png&amp;diff=1257</id>
		<title>File:Unlimited Saga - Boxart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=File:Unlimited_Saga_-_Boxart.png&amp;diff=1257"/>
		<updated>2014-08-26T13:12:41Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1256</id>
		<title>Unlimited Saga</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Unlimited_Saga&amp;diff=1256"/>
		<updated>2014-08-26T13:12:01Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;{{Gameinfo | title=        Unlimited Saga | developer=    Square Product Development Division 2 | publisher=    Square Enix | system=       PlayStation 2 }} Unlimited Saga is...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Unlimited Saga&lt;br /&gt;
| developer=    Square Product Development Division 2&lt;br /&gt;
| publisher=    Square Enix&lt;br /&gt;
| system=       PlayStation 2&lt;br /&gt;
}}&lt;br /&gt;
Unlimited Saga is an RPG, and part of the SaGa series. The game was well received in Japan, but largely criticized overseas.&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorials==&lt;br /&gt;
Due to the way in which Square Enix compress a number of their [[PlayStation 2]] games, the file contents on the game&amp;#039;s DVD cannot be read. As such, the only method of ripping from the game is by exploring an ISO file of the disc itself, and not using any standard file viewers (such as Windows Explorer, or an ISO reader).&lt;br /&gt;
&lt;br /&gt;
===Image Extraction===&lt;br /&gt;
Using [[PlayStation_2#Texture_Extractor.2FReinserter_.28TextER.29|TextER]] on an ISO of the game, it&amp;#039;s possible to dump a large number of the game&amp;#039;s sprites, textures and menu graphics. These files are stored in .TM2 (TIM2) format, and can be converted using most standard TIM2 converting applications. See the [[TIM2]] page for more details.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Emulators&amp;diff=1227</id>
		<title>Category:Emulators</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Emulators&amp;diff=1227"/>
		<updated>2014-08-20T13:00:58Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;A list of applications designed to emulate various consoles.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of applications designed to emulate various consoles.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_iNiS&amp;diff=1226</id>
		<title>Category:Games developed by iNiS</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_iNiS&amp;diff=1226"/>
		<updated>2014-08-20T12:59:34Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;iNiS&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|iNiS]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Nintendo_DS_Games&amp;diff=1225</id>
		<title>Category:Nintendo DS Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Nintendo_DS_Games&amp;diff=1225"/>
		<updated>2014-08-20T12:58:48Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Category:Games&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=File:Moero!_Nekketsu_Rhythm_Damashii_Osu!_Tatakae!_Ouendan_2_-_Boxart.png&amp;diff=1224</id>
		<title>File:Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 - Boxart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=File:Moero!_Nekketsu_Rhythm_Damashii_Osu!_Tatakae!_Ouendan_2_-_Boxart.png&amp;diff=1224"/>
		<updated>2014-08-20T12:46:39Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Moero!_Nekketsu_Rhythm_Damashii_Osu!_Tatakae!_Ouendan_2&amp;diff=1223</id>
		<title>Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Moero!_Nekketsu_Rhythm_Damashii_Osu!_Tatakae!_Ouendan_2&amp;diff=1223"/>
		<updated>2014-08-20T12:46:32Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2&lt;br /&gt;
| developer=    iNiS&lt;br /&gt;
| publishers=    Nintendo&lt;br /&gt;
| system=       Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (燃えろ！熱血リズム魂　押忍！闘え！応援団２: Let&amp;#039;s Go! Hot-Blooded Rhythm Spirit: Go! Fight! Cheering Squad 2) is the official sequel to [[Osu! Tatakae! Ouendan]].  The returning squad, living in the town of Yuhi, must now deal with a rival squad taking up residence in the adjacent town of Asahi.  While occasionally confronting each other, they must also help 15 new individuals (one of which returns from the first game while another is the son of another character from the same game), plus 3 extra characters.&lt;br /&gt;
&lt;br /&gt;
The mechanics have borrowed and improved from [[Elite Beat Agents]], introducing a new unlockable that takes away the timing circle and gradually fazes out the markers, forcing players to memorize the timing and placement of the rhythm, and the option to play as the Agents throughout both towns, as well as being able to play as J and the yellow tabby from the original Ouendan (originally a limited DS download in Japan, now only unlockable through cheating devices such as Action Replay).&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
===2D Images===&lt;br /&gt;
* NCLR (Palette)&lt;br /&gt;
* NCGR (Tiles)&lt;br /&gt;
* NCSR (Image Tiles)&lt;br /&gt;
* NCER (Multiple Tiles)&lt;br /&gt;
* NANR (Animation; rarely used)&lt;br /&gt;
===2D Sprites===&lt;br /&gt;
* ntfp (Palette)&lt;br /&gt;
* ntft (Tiles)&lt;br /&gt;
===3D===&lt;br /&gt;
* nsbmd (Models + Texture)&lt;br /&gt;
* nsbca (Animation)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorial==&lt;br /&gt;
&lt;br /&gt;
[[File:1OZLExample.png|thumbnail|right|An example of the files used for the Lighthearted Cheer&amp;#039;s intermission scenes]]Unfortunately, due to the fact that the files are compressed with an algorithm similar to the one used in the PAL versions of Elite Beat Agents, [1OZL], Ouendan 2 cannot be easily ripped through DS ripping programs such as Tinke and Console Tools, so until the mentioned software are updated to compensate for the compression file, or a different DS ripping tool comes along to bypass it, the best chance you have of at least getting the sprites and images is to use DeSmuMe&amp;#039;s built-in Map and OAM Viewers, or disable layers and hope they don&amp;#039;t contain a black background.&lt;br /&gt;
Attempting to use the hot keys to get over the lack of a decompression option only produces the following problems listed below:&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:1OZLPaletteError.png|Attempting to access palette (P)&lt;br /&gt;
File:1OZLTileError.png|Attempting to access tiles (T)&lt;br /&gt;
File:1OZLMapError1.png|Attempting to access full Image (M)&lt;br /&gt;
File:1OZLMapError2.png|Attempting to access full image after changing the palette&amp;#039;s depth&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:CarryOverEBA.png|thumbnail|right|Finding Commander Kahn&amp;#039;s in-game portrait among Ouendan 2&amp;#039;s data]]Don&amp;#039;t be fooled by what compression folders you do find.  Because Ouendan 2 shares the same engine as Elite Beat Agents (And to some extent the original Ouendan), many sprites and images from both games carry over into Ouendan 2.  So what you think is an unused portrait of Commander Kahn is really old compression files that haven&amp;#039;t been removed from the earlier two games.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=File:Osu!_Tatakae!_Ouendan_-_Boxart.png&amp;diff=1222</id>
		<title>File:Osu! Tatakae! Ouendan - Boxart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=File:Osu!_Tatakae!_Ouendan_-_Boxart.png&amp;diff=1222"/>
		<updated>2014-08-20T12:43:16Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Osu!_Tatakae!_Ouendan&amp;diff=1221</id>
		<title>Osu! Tatakae! Ouendan</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Osu!_Tatakae!_Ouendan&amp;diff=1221"/>
		<updated>2014-08-20T12:42:46Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Osu! Tatakae! Ouendan&lt;br /&gt;
| developer=    iNiS&lt;br /&gt;
| publishers=    Nintendo&lt;br /&gt;
| system=       Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
Osu! Tatakae! Ouendan (押忍！闘え！応援団: Go! Fight! Cheering Squad) is a rhythm tapping game published by iNiS and Nintendo.  It stars a group of Japanese cheerleaders (known as Ouendan) responding to the cries of up to 15 distressed individuals.  It is a Japan exclusive, but high import sales prompted the spiritual sequel, [[Elite Beat Agents]], and eventually a true sequel, [[Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2]].&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
&lt;br /&gt;
===2D Images===&lt;br /&gt;
* NCLR (Palette)&lt;br /&gt;
* NCGR (Tiles)&lt;br /&gt;
* NCSR (Image Tiles)&lt;br /&gt;
* NCER (Multiple Tiles)&lt;br /&gt;
* NANR (Animation; rarely used)&lt;br /&gt;
===2D Sprites===&lt;br /&gt;
* ntfp (Palette)&lt;br /&gt;
* ntft (Tiles)&lt;br /&gt;
===3D===&lt;br /&gt;
* nsbmd (Models + Texture)&lt;br /&gt;
* nsbca (Animation)&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorial==&lt;br /&gt;
&lt;br /&gt;
It is best to use Tinke for image assembly and exporting. Console Tool is best used to view and export models of each Ouendan and Cheer Girl.&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
# Open ROM&lt;br /&gt;
# Collapse 2D Folder and any folder categorizing the scene requiring the files.&lt;br /&gt;
# Decompress each folder containing the file name of a chosen image. (Hot Key: D)&lt;br /&gt;
# Open file formats in this order by selecting their files and pressing the space key: NCLR-&amp;gt;NCGR-&amp;gt;NCSR/NCER-&amp;gt;NANR (Last option is unnecessary)&lt;br /&gt;
## If the image appears squished and missing a few pieces, the width is most likely set to a default dimension of 512.  To fix the problem, change the width number to 256.&lt;br /&gt;
### If the image disappears after the appropriate width has been adjusted, increase the offset until the image comes back into full view.&lt;br /&gt;
## For NCER formats, either click the Bank bar below the shown image and select the numbers shown or click &amp;quot;Show all Banks&amp;quot; to see a complete list of the images stored.&lt;br /&gt;
# Click the &amp;quot;Save&amp;quot; button on the left corner of the display window.&lt;br /&gt;
===Gameplay Sprites===&lt;br /&gt;
# Open ROM&lt;br /&gt;
# Collapse 3D Folder&lt;br /&gt;
## If chosen file isn&amp;#039;t in folder, collapse sub-folders containing the assigned files.&lt;br /&gt;
# Decompress folders that have matching names&lt;br /&gt;
# Open files in this order: ntfp (Hotkey &amp;quot;P&amp;quot;) -&amp;gt; ntft (Hotkey &amp;quot;T&amp;quot;)&lt;br /&gt;
# If the image doesn&amp;#039;t display properly, change &amp;quot;Image Pattern&amp;quot; to &amp;quot;No tiled&amp;quot; and adjust width until the image is properly displayed.&lt;br /&gt;
## Recommended width sizes: 8, 16, 24, 32, 64, 128, 256, 512&lt;br /&gt;
# Click the &amp;quot;Save&amp;quot; button.&lt;br /&gt;
===Models===&lt;br /&gt;
# Open Console Tool and ROM&lt;br /&gt;
# Collapse 3D Folder.  The model files should be easy to find.&lt;br /&gt;
# Click on the present model file to reveal their texture.&lt;br /&gt;
## Make sure to click the texture first before double clicking the model, otherwise you will be viewing a one-tone mesh of the chosen character.&lt;br /&gt;
# To export the nsbmd file, select the texture first, then right click the main file and select &amp;quot;Export&amp;quot;, or click the up arrow on the menu bar.&lt;br /&gt;
## Don&amp;#039;t worry if the program asks if you want to decompress the file.  Either option will still produce the same result.&lt;br /&gt;
# Open MKDS Course Modifier and click the Open folder.&lt;br /&gt;
# Select the saved model file.  Don&amp;#039;t worry if the model doesn&amp;#039;t show up; the fact it opens at all is proof enough that you have extracted the model properly.&lt;br /&gt;
# Clock &amp;quot;Export&amp;quot; and select &amp;quot;Model&amp;quot;.  Only [[OBJ]] will be shown.  Click it to complete the exportation.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Some images will load with a black background, obscuring the outline of the characters.  The best way to rectify this is to save two separate files, one with the current palette, and another with a substitute palette that has a less obscuring background (preferably a grayscale palette).  Open both on a image editing software that contains layers and a Wand Tool, paste the second image over the first on a separate layer, and highlight its background with the Wand Tool.  Once all parts of the background is selected, delete the second layer before removing or erasing the areas highlighted.&lt;br /&gt;
* Some NCER files will not open properly, prompting a window stating &amp;quot;Out of memory&amp;quot;, usually when there is either an animation file, or the file contains text.  You could attempt to assemble the tiles by hand, but it&amp;#039;s sometimes easier to just use [[DeSmuMe]]&amp;#039;s OAM and Map viewers.&lt;br /&gt;
* When digging through the files in folder 2d/mv/cm, be aware that some images won&amp;#039;t have their palettes in the same location.  Most, if not all palettes for some of the images (particularly the unused establishing shot and the shout images) are stored in the main stages of the game.  It&amp;#039;s best to borrow palettes from Handa&amp;#039;s stage (s01), as it&amp;#039;s intro folders (IN_01-5) have an easier list of palettes to choose from.&lt;br /&gt;
* Palettes less than 16 colors will not properly display the image, either producing a blank screen or a single pixel.  This usually only happens in the 3D folder.  You can either rip the image containing the low palette through DeSmuMe, or find a substitute palette matching the one assigned to the particular sprite.&lt;br /&gt;
** If the palette shows 16 colors, but the image still remains blank or unnatural, try clicking &amp;quot;Change the depth&amp;quot;.  You may be dealing with a file that has an 8bpp palette.  The same goes for palettes that are fully displayed as attempting to access the image without chopping the palette to 16 colors will not properly display the image it was assigned to.&lt;br /&gt;
* Although MKDS Course Modifier asks for an image file format when exporting models, it&amp;#039;s recommended you save a substitute version of its assigned texture through Tinke as some 3D software such as [[Cinema 4D]] will not register or properly load .mtl files.&lt;br /&gt;
**MKDS can also export the model&amp;#039;s skeletons, but the end product is iffy at best and won&amp;#039;t register on most 3D viewing or animating software.&lt;br /&gt;
* Only Sayaka (AS) and Ryuta (IR) have animation files because their respected teammates share the same move sets regardless of how they perform in-game.&lt;br /&gt;
* If you&amp;#039;re wondering where Suzuki and Anna Lindhurst are in the 3D folder, they are in the same file as Saito (SA-SI) and Aoi Kanda (KA_Model).  Though it is possible to access their texture, there is no known way to access and export their models through Console Tools.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=File:Elite_Beat_Agents_-_Boxart.png&amp;diff=1220</id>
		<title>File:Elite Beat Agents - Boxart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=File:Elite_Beat_Agents_-_Boxart.png&amp;diff=1220"/>
		<updated>2014-08-20T12:40:58Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Elite_Beat_Agents&amp;diff=1219</id>
		<title>Elite Beat Agents</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Elite_Beat_Agents&amp;diff=1219"/>
		<updated>2014-08-20T12:40:06Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Elite Beat Agents&lt;br /&gt;
| developer=    iNiS&lt;br /&gt;
| publishers=    Nintendo&lt;br /&gt;
| system=       Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
Elite Beat Agents is a rhythm tapping game published by iNiS and Nintendo.  It is a spiritual sequel to [[Osu! Tatakae! Ouendan]] starring an agency of men (Agents) and women (Divas) responding to the cries of over 15 individuals (plus 3 extra).  Elements from Elite Beat Agents, including their 3D models, have been incorporated and improved upon in the Ouendan sequel, [[Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2]].&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
===2D Images===&lt;br /&gt;
* NCLR (Palette)&lt;br /&gt;
* NCGR (Tiles)&lt;br /&gt;
* NCSR (Image Tiles)&lt;br /&gt;
* NCER (Multiple Tiles)&lt;br /&gt;
* NANR (Animation; rarely used)&lt;br /&gt;
===2D Sprites===&lt;br /&gt;
* ntfp (Palette)&lt;br /&gt;
* ntft (Tiles)&lt;br /&gt;
===3D===&lt;br /&gt;
* nsbmd (Models + Texture)&lt;br /&gt;
* nsbca (Animation)&lt;br /&gt;
==Ripping Tutorial==&lt;br /&gt;
&lt;br /&gt;
See [[Osu! Tatakae! Ouendan]] for all three tutorials.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Make sure the ROM is NTSC (U) if you intend to rip sprites and models through Tinke or Console Tool.  PAL ports have been reformatted with a new compression file [1OZL], that makes accessing palettes, tiles and maps virtually impossible regardless of how exact you follow the instructions lined out in the link above.&lt;br /&gt;
* If you come across files that look like they belong in the Ouendan game, don&amp;#039;t assume they&amp;#039;re unused or hidden data eluding to the Ouendan cast being playable.  Because EBA was created using Ouendan&amp;#039;s game engine, some of the files from the earlier game are carried over and left untouched, which can sometimes make separating them from the files difficult for first time viewers looking for a particular image to rip.&lt;br /&gt;
* The models of each Agent and Diva have been moved to the folder &amp;quot;mdl&amp;quot; and is harder to identify without looking at the texture provided.&lt;br /&gt;
**Unlike Ouendan, however, the supports that accompany the Agents (Morris and Derek) and Divas (Missy and Foxx) are in separate files rather than bunched together.  This is most likely due to the updated Multiplayer which allows players to choose which character they want to play as rather than just picking a difficulty.&lt;br /&gt;
**Also, unlike Ouendan, each stage has their own move set for the Agents/Divas, so their animation isn&amp;#039;t shared by a single file.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1215</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1215"/>
		<updated>2014-08-19T09:05:45Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Extra-Sized Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mspainticon.png|right|MS Paint for Windows XP]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Microsoft Paint&amp;#039;&amp;#039;&amp;#039;, often called &amp;quot;MSPaint&amp;quot; as a reference to its executable&amp;#039;s filename, is an application supplied with Microsoft Windows installations. Considered to be the most simple application for digital artwork, it is perfectly suited for first time sprite creation and simple sprite sheet manipulation. Due to its ease of use and simplistic nature, there is a very common misconception among artists around the web that Paint is somehow inferior to other graphics editors for spritework. That is simply untrue. Though Paint allows for an easy entry into the worlds of graphics editing and pixel art and therefore is commonly used to create low-quality work by inexperienced users, it is by no means inferior to other programs from a creation standpoint and is fully capable of making pixel art as intricate and complex as even the most powerful of graphics editors.&lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
While later versions of Windows supply more complex and feature-rich editions of Paint, it&amp;#039;s advised to use to the version released with Windows XP due to its small size, ease of use, portability, and ability to work natively across all Windows OSes released after XP as well as Windows 2000 and Linux (under Wine).&lt;br /&gt;
&lt;br /&gt;
There is a website known as &amp;quot;MSPaintXP&amp;quot; that offers a download link of a copy of XP Paint, but the site has locked the copy of Paint in an installer which not only downloads some sort of &amp;#039;&amp;#039;OTHER&amp;#039;&amp;#039; installer while it&amp;#039;s working, but it pops up several ads in quick succession that are designed to trick the user into installing software other than Paint that the user does not want. The XP version of Paint does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;has &amp;#039;&amp;#039;&amp;#039;never&amp;#039;&amp;#039;&amp;#039; needed to be&amp;#039;&amp;#039; installed on any version of Windows and works with full functionality simply by opening the standalone executable. Because of this shady behavior, I don&amp;#039;t recommend or endorse using the MSPaintXP site to get a copy of XP Paint. Instead, if you have access to a computer with Windows XP, mspaint.exe can be simply copied onto a flash drive or other means of file transfer to allow you to move it to another computer.&lt;br /&gt;
&lt;br /&gt;
If you do not have access to a computer with Windows XP, Vipershark has uploaded his personal copy of MSPaint obtained from a freshly installed copy of Windows XP Service Pack 3, which is available for download below:&amp;lt;br&amp;gt;[https://mega.co.nz/#!UdAFEbgC!WRUdoyETbRRAdhphqBusX0wwf9h8ok99IH_fEKjN2Is mspaint.exe on MEGA] (md5 hash: 949bc05cef66bcd68eb23f08eb4c2dff)&amp;lt;br&amp;gt;The version of Paint that is included in the MSPaintXP installer is actually an older version of Paint and the md5 hash does not match my copy despite their identical file size.[[File:PaintXPComparison.PNG|100px|thumbnail|right|A comparison between the two copies of Paint]]&lt;br /&gt;
&lt;br /&gt;
In addition, the MSPaintXP installer also includes a copy of the Windows 98 version of Paint. I&amp;#039;ve uploaded that as well, sourced from a freshly installed copy of Windows 98SE:&amp;lt;br&amp;gt;[https://mega.co.nz/#!IJJTkLZJ!VN0zBnxjCzZ3blfB4kVgyomNAYlE9PVvuuqcqzCtEAc MSPAINT.EXE on MEGA] (md5 hash: 1fb958e5c82d04361edf45cbb0b1c831)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Note: When opening this version of Paint on modern OSes, an error will pop up every time it opens that says &amp;quot;Failed to update the system registry. Please try using REGEDIT.&amp;quot; This is normal behavior when opening Windows 98 Paint on a modern OS (the MSPaintXP copy produced the same error) and can be fixed by running the program in Windows 98/Windows Me compatibility mode.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
XP Paint, often referred to as &amp;quot;XPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows XP. It is the most commonly used version of Paint and includes a simple toolbar with 16 tools and a palette of 28 colors. It can undo up to three previous actions and is able to zoom in 8x (or 10x if you know the trick to do so.)&lt;br /&gt;
&lt;br /&gt;
The default image size is 512 x 384.&lt;br /&gt;
&lt;br /&gt;
Despite its simple nature, it is quite powerful in terms of creating and manipulating spritework and is recommended for both beginners and advanced users alike.&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
[[File:VPaintScreenshot.PNG|100px|thumbnail|right|VPaint Screenshot]]&lt;br /&gt;
Vista Paint, often referred to as &amp;quot;VPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows Vista. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, VPaint is possibly the least commonly used modern version of Paint.&lt;br /&gt;
&lt;br /&gt;
VPaint is essentially an updated version of XPaint which includes the same 16 tools (with new icons) and a palette of 28 new default colors. In addition, it supports up to ten undos as opposed to XPaint&amp;#039;s three, while the zoom in/out function has been updated to a new zoom slider and the ability to zoom in 1000% was removed, making 800% the maximum zoom level. The File menu now has a new &amp;#039;&amp;#039;Set as Background (Stretched)&amp;#039;&amp;#039; option. The default filetype when saving has been changed to .jpg from XPaint&amp;#039;s .bmp&lt;br /&gt;
&lt;br /&gt;
While VPaint might sound better in terms of its updated features, actually getting it to work on a computer that runs Windows 7 or 8 instead of Vista requires administrator privileges and using the command prompt to replace the Windows 7 version of Paint with the Vista version. While this change is easy to do and only takes a few minutes if you know how, not everyone has access to administrator privileges on their computers and the addition of 7 undos isn&amp;#039;t really worth the hassle when XPaint can be used just by opening the program. In addition, because this change requires actually &amp;#039;&amp;#039;replacing&amp;#039;&amp;#039; the Windows 7 version with the Vista version, the only way to use the 7 version again is to reverse the changes made.&lt;br /&gt;
&lt;br /&gt;
VPaint does not work on operating systems released before Windows Vista.&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
[[File:7paint.PNG|100px|thumbnail|right|7Paint Screenshot]][[File:8paint.PNG|100px|thumbnail|right|8Paint Screenshot]]&lt;br /&gt;
7 Paint, often referred to as &amp;quot;7Paint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows 7 and is currently included with Windows 8. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, 7Paint is possibly the second most commonly used version of Paint. The Windows 8 version of Paint is a newer version but its functionality and user interface (aside from color/stylistic differences between [http://en.wikipedia.org/wiki/Windows_Aero Aero] and [http://en.wikipedia.org/wiki/Metro_%28design_language%29 Metro]) is identical so it&amp;#039;s included in this section as well.&lt;br /&gt;
[[File:7-8propertiescomparison.PNG|100px|thumbnail|right|A comparison between Windows 7 and Windows 8&amp;#039;s respective versions of Paint]]&lt;br /&gt;
&lt;br /&gt;
7Paint has been completely revamped from the ground up and the interface has been completely redesigned. It has several new features that set it apart from older MSPaint releases:&lt;br /&gt;
* Uses Microsoft&amp;#039;s [http://en.wikipedia.org/wiki/Ribbon_%28computing%29 Ribbon interface] for its toolbars.&lt;br /&gt;
* Supports brushes by default, though it doesn&amp;#039;t seem that there is support for custom brushes. There are nine brushes total, seven of which are new to 7Paint (&amp;quot;Brush&amp;quot; and &amp;quot;Spraypaint&amp;quot; work the same as they did in older Paint versions.)&lt;br /&gt;
* Supports anti-aliasing by default on some brushes, which is bad for pixel art.&lt;br /&gt;
* Some brushes (such as the Marker brush) have different opacity, meaning that colors will no longer always be uniform which is bad for pixel art. Opacity levels on these brushes do not appear to be variable or selectable.&lt;br /&gt;
* Has a new Shapes interface which allows you to create twenty-three shapes, up from four shapes in older releases (Line, Curve, Rectangle, and Ellipse). Shape fill and outline color can now use the same textures as the new Brushes.&lt;br /&gt;
* Has a palette of twenty new default colors as well as a new third row for ten custom colors, bringing the total amount of selectable colors at any one time up to thirty. The drawback to this is that custom colors can ONLY go in this new third row, meaning that only ten custom colors can be present in your palette at any time as opposed to being able to use all 28 color slots in older versions of Paint.&lt;br /&gt;
* The secondary color can no longer be selected by right-clicking. Instead, the user must manually switch the &amp;quot;selected&amp;quot; color to Color 2 and then select the color they want.&lt;br /&gt;
* The tertiary color has been removed completely.&lt;br /&gt;
* Has a new Rulers feature that places guide rulers at the top and side of your image.&lt;br /&gt;
*The Zoom function has been updated and while the maximum zoom level is still only 800%, the image can now be zoomed out to up to 12.5% of normal size.&lt;br /&gt;
* The Grid function has been updated and works in 100% or less zoom, though gridlines aren&amp;#039;t aligned to individual pixels until 400% zoom. In less than 400%, grid lines appear every few pixels depending on the zoom level.&lt;br /&gt;
* There are now only four different default levels of line thickness, down from five.&lt;br /&gt;
* The color picker no longer dynamically updates to show you what color it&amp;#039;s going to pick as long as you leave the mouse button held down.&lt;br /&gt;
* There are now 50 undos, up from 10 in VPaint.&lt;br /&gt;
* The default file type when saving has been changed to .png from VPaint&amp;#039;s .jpg&lt;br /&gt;
&lt;br /&gt;
While 7Paint is much more feature-rich than older versions of Paint, it is a lot more cumbersome to use (especially for pixel artists) and not recommended compared to XPaint.&lt;br /&gt;
&lt;br /&gt;
7Paint does not work on operating systems released before Windows 7.&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
The different versions of Paint come with different default palettes.&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:XPaintDefaultColors.PNG|center|XP Paint Default Palette]]&lt;br /&gt;
The default colors in the XP version of Paint are commonly referred to as the &amp;quot;MSPaint Default Colors&amp;quot; due to the fact that many inexperienced artists use these colors (and ONLY these colors) in their art, usually resulting in artwork that&amp;#039;s pretty ugly.&lt;br /&gt;
&lt;br /&gt;
The XP Palette is made up of the original 16 [http://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_palettes#IBM_PC.2FXT_and_compatible_systems CGA colors] plus 12 other colors, making 28 colors total. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #808080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt; #C0C0C0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF0000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #800000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFFF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #808000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #00FF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #008000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #00FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #008080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #000080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FF00FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #800080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FFFF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #808040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #00FF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #004040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#80FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #80FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #004080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FF0080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF8040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #FF8040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#804000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #804000&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:VPaintDefaultPalette.PNG|center|Vista Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The Vista Palette is made up of 28 new colors (though black and white are the same) which are much less saturated and a lot easier on the eyes than the XP default colors. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#464646&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt; #464646&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#DCDCDC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; #DCDCDC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#787878&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt; #787878&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B4B4B4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt; #B4B4B4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#990030&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;048&amp;lt;/span&amp;gt; #990030&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9C5A3C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;090&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;060&amp;lt;/span&amp;gt; #9C5A3C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFA3B1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt; #FFA3B1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7E00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;126&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF7E00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#E5AA7A&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;229&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;170&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt; #E5AA7A&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC20E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;194&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC20E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#F5E49C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;245&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt; #F5E49C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF9BD&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;189&amp;lt;/span&amp;gt; #FFF9BD&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A8E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;168&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #A8E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#D3F9BC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;211&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;188&amp;lt;/span&amp;gt; #D3F9BC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9DBB61&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;157&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;187&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;097&amp;lt;/span&amp;gt; #9DBB61&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00B7EF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;183&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt; #00B7EF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4D6DF3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;077&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;243&amp;lt;/span&amp;gt; #4D6DF3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#709AD1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;154&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;209&amp;lt;/span&amp;gt; #709AD1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#2F3699&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;047&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;054&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt; #2F3699&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#546D8E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;084&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt; #546D8E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#6F3198&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;111&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;049&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;152&amp;lt;/span&amp;gt; #6F3198&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5A5D5&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;165&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;213&amp;lt;/span&amp;gt; #B5A5D5&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:7PaintDefaultColors.PNG|center|7 Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The 7 Palette is made up of 20 colors instead of 28 as in older versions of Paint. Though the palette box has space for 30 colors in it, the remaining 10 slots are for custom user-picked colors and are empty until the user chooses colors to go in them. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7F7F7F&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt; #7F7F7F&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt; #C3C3C3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#880015&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;136&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;021&amp;lt;/span&amp;gt; #880015&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B97A57&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;185&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;087&amp;lt;/span&amp;gt; #B97A57&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFAEC9&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;174&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt; #FFAEC9&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;039&amp;lt;/span&amp;gt; #FF7F27&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC90E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#EFE4B0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;176&amp;lt;/span&amp;gt; #EFE4B0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #B5E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00A2E8&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;162&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;232&amp;lt;/span&amp;gt; #00A2E8&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#3F48CC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;063&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;072&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;204&amp;lt;/span&amp;gt; #3F48CC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7092BE&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;146&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;190&amp;lt;/span&amp;gt; #7092BE&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A349A4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;073&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;164&amp;lt;/span&amp;gt; #A349A4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C8BFE7&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;191&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;231&amp;lt;/span&amp;gt; #C8BFE7&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike VPaint&amp;#039;s palette change from XPaint, the 7Paint palette is not completely original. With the exception of black and white, these four colors were pulled directly from the VPaint palette:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
Why these four colors were kept between releases while the others were changed (although are still very similar to their VPaint equivalents) is currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Hidden Tools &amp;amp; Techniques==&lt;br /&gt;
===Removing background colors===&lt;br /&gt;
You can easily remove a color only using the Eraser tool. Just select the color you want to remove with the Color Select tool &amp;#039;&amp;#039;&amp;#039;with the mouse left button&amp;#039;&amp;#039;&amp;#039;, then use the eraser &amp;#039;&amp;#039;&amp;#039;with the mouse right button&amp;#039;&amp;#039;&amp;#039;. This will replace the selected color with the current background color:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintEraserTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
Remember you can enlarge the eraser by holding CTRL and +, which facilitates this process. This is useful if you&amp;#039;re ripping sprites through screenshots, as you can easily remove the background and leave only the desired sprite.&lt;br /&gt;
&lt;br /&gt;
===Duplicating objects===&lt;br /&gt;
Instead of selecting a object then using &amp;quot;CTRL+C/CTRL+V&amp;quot; to duplicate it, you can simply select the object, then hold CTRL and move the object &amp;#039;&amp;#039;&amp;#039;while holding CTRL&amp;#039;&amp;#039;&amp;#039;. This will instantly create a duplicate of the selected area:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintDuplicateTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
===Extra-Sized Tools===&lt;br /&gt;
On a number of tools, it&amp;#039;s possible to hold &amp;#039;&amp;#039;&amp;#039;CTRL&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; key to increase the size of tools, and &amp;#039;&amp;#039;&amp;#039;-&amp;#039;&amp;#039;&amp;#039; to decrease the size. While this can often be performed using the buttons under the tools menu, it also allows you to make tools larger than those listed on the menu, as there is no limit to the size you can increase to.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1205</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1205"/>
		<updated>2014-08-18T20:58:31Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Extra-Sized Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mspainticon.png|right|MS Paint for Windows XP]]&lt;br /&gt;
Microsoft Paint, often called &amp;quot;MSPaint&amp;quot; as a reference to its executable&amp;#039;s filename, is an application supplied with Microsoft Windows installations. Considered to be the most simple application for digital artwork, it is perfectly suited for first time sprite creation and simple sprite sheet manipulation. Due to its ease of use and simplistic nature, there is a very common misconception among artists around the web that Paint is somehow inferior to other graphics editors for spritework. That is simply untrue. Though Paint allows for an easy entry into the worlds of graphics editing and pixel art and therefore is commonly used to create low-quality work by inexperienced users, it is by no means inferior to other programs from a creation standpoint and is fully capable of making pixel art as intricate and complex as even the most powerful of graphics editors.&lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
While later versions of Windows supply more complex and feature-rich editions of Paint, it&amp;#039;s advised to use to the version released with Windows XP due to its small size, ease of use, portability, and ability to work natively across all Windows OSes released after XP as well as Windows 2000 and Linux (under Wine).&lt;br /&gt;
&lt;br /&gt;
There is a website known as &amp;quot;MSPaintXP&amp;quot; that offers a download link of a copy of XP Paint, but the site has locked the copy of Paint in an installer which not only downloads some sort of &amp;#039;&amp;#039;OTHER&amp;#039;&amp;#039; installer while it&amp;#039;s working, but it pops up several ads in quick succession that are designed to trick the user into installing software other than Paint that the user does not want. The XP version of Paint does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;has &amp;#039;&amp;#039;&amp;#039;never&amp;#039;&amp;#039;&amp;#039; needed to be&amp;#039;&amp;#039; installed on any version of Windows and works with full functionality simply by opening the standalone executable. Because of this shady behavior, I don&amp;#039;t recommend or endorse using the MSPaintXP site to get a copy of XP Paint. Instead, if you have access to a computer with Windows XP, mspaint.exe can be simply copied onto a flash drive or other means of file transfer to allow you to move it to another computer.&lt;br /&gt;
&lt;br /&gt;
If you do not have access to a computer with Windows XP, Vipershark has uploaded his personal copy of MSPaint obtained from a freshly installed copy of Windows XP Service Pack 3, which is available for download below:&amp;lt;br&amp;gt;[https://mega.co.nz/#!UdAFEbgC!WRUdoyETbRRAdhphqBusX0wwf9h8ok99IH_fEKjN2Is mspaint.exe on MEGA] (md5 hash: 949bc05cef66bcd68eb23f08eb4c2dff)&amp;lt;br&amp;gt;The version of Paint that is included in the MSPaintXP installer is actually an older version of Paint and the md5 hash does not match my copy despite their identical file size.[[File:PaintXPComparison.PNG|100px|thumbnail|right|A comparison between the two copies of Paint]]&lt;br /&gt;
&lt;br /&gt;
In addition, the MSPaintXP installer also includes a copy of the Windows 98 version of Paint. I&amp;#039;ve uploaded that as well, sourced from a freshly installed copy of Windows 98SE:&amp;lt;br&amp;gt;[https://mega.co.nz/#!IJJTkLZJ!VN0zBnxjCzZ3blfB4kVgyomNAYlE9PVvuuqcqzCtEAc MSPAINT.EXE on MEGA] (md5 hash: 1fb958e5c82d04361edf45cbb0b1c831)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Note: When opening this version of Paint on modern OSes, an error will pop up every time it opens that says &amp;quot;Failed to update the system registry. Please try using REGEDIT.&amp;quot; This is normal behavior when opening Windows 98 Paint on a modern OS (the MSPaintXP copy produced the same error) and can be fixed by running the program in Windows 98/Windows Me compatibility mode.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
XP Paint, often referred to as &amp;quot;XPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows XP. It is the most commonly used version of Paint and includes a simple toolbar with 16 tools and a palette of 28 colors. It can undo up to three previous actions and is able to zoom in 8x (or 10x if you know the trick to do so.)&lt;br /&gt;
&lt;br /&gt;
The default image size is 512 x 384.&lt;br /&gt;
&lt;br /&gt;
Despite its simple nature, it is quite powerful in terms of creating and manipulating spritework and is recommended for both beginners and advanced users alike.&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
[[File:VPaintScreenshot.PNG|100px|thumbnail|right|VPaint Screenshot]]&lt;br /&gt;
Vista Paint, often referred to as &amp;quot;VPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows Vista. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, VPaint is possibly the least commonly used modern version of Paint.&lt;br /&gt;
&lt;br /&gt;
VPaint is essentially an updated version of XPaint which includes the same 16 tools (with new icons) and a palette of 28 new default colors. In addition, it supports up to ten undos as opposed to XPaint&amp;#039;s three, while the zoom in/out function has been updated to a new zoom slider and the ability to zoom in 1000% was removed, making 800% the maximum zoom level. The File menu now has a new &amp;#039;&amp;#039;Set as Background (Stretched)&amp;#039;&amp;#039; option. The default filetype when saving has been changed to .jpg from XPaint&amp;#039;s .bmp&lt;br /&gt;
&lt;br /&gt;
While VPaint might sound better in terms of its updated features, actually getting it to work on a computer that runs Windows 7 or 8 instead of Vista requires administrator privileges and using the command prompt to replace the Windows 7 version of Paint with the Vista version. While this change is easy to do and only takes a few minutes if you know how, not everyone has access to administrator privileges on their computers and the addition of 7 undos isn&amp;#039;t really worth the hassle when XPaint can be used just by opening the program. In addition, because this change requires actually &amp;#039;&amp;#039;replacing&amp;#039;&amp;#039; the Windows 7 version with the Vista version, the only way to use the 7 version again is to reverse the changes made.&lt;br /&gt;
&lt;br /&gt;
VPaint does not work on operating systems released before Windows Vista.&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
[[File:7paint.PNG|100px|thumbnail|right|7Paint Screenshot]][[File:8paint.PNG|100px|thumbnail|right|8Paint Screenshot]]&lt;br /&gt;
7 Paint, often referred to as &amp;quot;7Paint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows 7 and is currently included with Windows 8. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, 7Paint is possibly the second most commonly used version of Paint. The Windows 8 version of Paint is a newer version but its functionality and user interface (aside from color/stylistic differences between [http://en.wikipedia.org/wiki/Windows_Aero Aero] and [http://en.wikipedia.org/wiki/Metro_%28design_language%29 Metro]) is identical so it&amp;#039;s included in this section as well.&lt;br /&gt;
[[File:7-8propertiescomparison.PNG|100px|thumbnail|right|A comparison between Windows 7 and Windows 8&amp;#039;s respective versions of Paint]]&lt;br /&gt;
&lt;br /&gt;
7Paint has been completely revamped from the ground up and the interface has been completely redesigned. It has several new features that set it apart from older MSPaint releases:&lt;br /&gt;
* Uses Microsoft&amp;#039;s [http://en.wikipedia.org/wiki/Ribbon_%28computing%29 Ribbon interface] for its toolbars.&lt;br /&gt;
* Supports brushes by default, though it doesn&amp;#039;t seem that there is support for custom brushes. There are nine brushes total, seven of which are new to 7Paint (&amp;quot;Brush&amp;quot; and &amp;quot;Spraypaint&amp;quot; work the same as they did in older Paint versions.)&lt;br /&gt;
* Supports anti-aliasing by default on some brushes, which is bad for pixel art.&lt;br /&gt;
* Some brushes (such as the Marker brush) have different opacity, meaning that colors will no longer always be uniform which is bad for pixel art. Opacity levels on these brushes do not appear to be variable or selectable.&lt;br /&gt;
* Has a new Shapes interface which allows you to create twenty-three shapes, up from four shapes in older releases (Line, Curve, Rectangle, and Ellipse). Shape fill and outline color can now use the same textures as the new Brushes.&lt;br /&gt;
* Has a palette of twenty new default colors as well as a new third row for ten custom colors, bringing the total amount of selectable colors at any one time up to thirty. The drawback to this is that custom colors can ONLY go in this new third row, meaning that only ten custom colors can be present in your palette at any time as opposed to being able to use all 28 color slots in older versions of Paint.&lt;br /&gt;
* The secondary color can no longer be selected by right-clicking. Instead, the user must manually switch the &amp;quot;selected&amp;quot; color to Color 2 and then select the color they want.&lt;br /&gt;
* The tertiary color has been removed completely.&lt;br /&gt;
* Has a new Rulers feature that places guide rulers at the top and side of your image.&lt;br /&gt;
*The Zoom function has been updated and while the maximum zoom level is still only 800%, the image can now be zoomed out to up to 12.5% of normal size.&lt;br /&gt;
* The Grid function has been updated and works in 100% or less zoom, though gridlines aren&amp;#039;t aligned to individual pixels until 400% zoom. In less than 400%, grid lines appear every few pixels depending on the zoom level.&lt;br /&gt;
* There are now only four different default levels of line thickness, down from five.&lt;br /&gt;
* The color picker no longer dynamically updates to show you what color it&amp;#039;s going to pick as long as you leave the mouse button held down.&lt;br /&gt;
* There are now 50 undos, up from 10 in VPaint.&lt;br /&gt;
* The default file type when saving has been changed to .png from VPaint&amp;#039;s .jpg&lt;br /&gt;
&lt;br /&gt;
While 7Paint is much more feature-rich than older versions of Paint, it is a lot more cumbersome to use (especially for pixel artists) and not recommended compared to XPaint.&lt;br /&gt;
&lt;br /&gt;
7Paint does not work on operating systems released before Windows 7.&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
The different versions of Paint come with different default palettes.&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:XPaintDefaultColors.PNG|center|XP Paint Default Palette]]&lt;br /&gt;
The default colors in the XP version of Paint are commonly referred to as the &amp;quot;MSPaint Default Colors&amp;quot; due to the fact that many inexperienced artists use these colors (and ONLY these colors) in their art, usually resulting in artwork that&amp;#039;s pretty ugly.&lt;br /&gt;
&lt;br /&gt;
The XP Palette is made up of the original 16 [http://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_palettes#IBM_PC.2FXT_and_compatible_systems CGA colors] plus 12 other colors, making 28 colors total. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #808080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt; #C0C0C0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF0000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #800000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFFF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #808000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #00FF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #008000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #00FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #008080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #000080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FF00FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #800080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FFFF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #808040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #00FF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #004040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#80FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #80FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #004080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FF0080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF8040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #FF8040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#804000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #804000&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:VPaintDefaultPalette.PNG|center|Vista Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The Vista Palette is made up of 28 new colors (though black and white are the same) which are much less saturated and a lot easier on the eyes than the XP default colors. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#464646&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt; #464646&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#DCDCDC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; #DCDCDC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#787878&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt; #787878&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B4B4B4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt; #B4B4B4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#990030&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;048&amp;lt;/span&amp;gt; #990030&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9C5A3C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;090&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;060&amp;lt;/span&amp;gt; #9C5A3C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFA3B1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt; #FFA3B1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7E00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;126&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF7E00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#E5AA7A&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;229&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;170&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt; #E5AA7A&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC20E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;194&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC20E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#F5E49C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;245&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt; #F5E49C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF9BD&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;189&amp;lt;/span&amp;gt; #FFF9BD&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A8E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;168&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #A8E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#D3F9BC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;211&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;188&amp;lt;/span&amp;gt; #D3F9BC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9DBB61&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;157&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;187&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;097&amp;lt;/span&amp;gt; #9DBB61&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00B7EF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;183&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt; #00B7EF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4D6DF3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;077&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;243&amp;lt;/span&amp;gt; #4D6DF3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#709AD1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;154&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;209&amp;lt;/span&amp;gt; #709AD1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#2F3699&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;047&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;054&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt; #2F3699&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#546D8E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;084&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt; #546D8E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#6F3198&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;111&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;049&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;152&amp;lt;/span&amp;gt; #6F3198&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5A5D5&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;165&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;213&amp;lt;/span&amp;gt; #B5A5D5&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:7PaintDefaultColors.PNG|center|7 Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The 7 Palette is made up of 20 colors instead of 28 as in older versions of Paint. Though the palette box has space for 30 colors in it, the remaining 10 slots are for custom user-picked colors and are empty until the user chooses colors to go in them. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7F7F7F&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt; #7F7F7F&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt; #C3C3C3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#880015&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;136&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;021&amp;lt;/span&amp;gt; #880015&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B97A57&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;185&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;087&amp;lt;/span&amp;gt; #B97A57&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFAEC9&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;174&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt; #FFAEC9&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;039&amp;lt;/span&amp;gt; #FF7F27&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC90E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#EFE4B0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;176&amp;lt;/span&amp;gt; #EFE4B0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #B5E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00A2E8&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;162&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;232&amp;lt;/span&amp;gt; #00A2E8&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#3F48CC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;063&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;072&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;204&amp;lt;/span&amp;gt; #3F48CC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7092BE&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;146&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;190&amp;lt;/span&amp;gt; #7092BE&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A349A4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;073&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;164&amp;lt;/span&amp;gt; #A349A4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C8BFE7&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;191&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;231&amp;lt;/span&amp;gt; #C8BFE7&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike VPaint&amp;#039;s palette change from XPaint, the 7Paint palette is not completely original. With the exception of black and white, these four colors were pulled directly from the VPaint palette:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
Why these four colors were kept between releases while the others were changed (although are still very similar to their VPaint equivalents) is currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Hidden Tools &amp;amp; Techniques==&lt;br /&gt;
===Removing background colors===&lt;br /&gt;
You can easily remove a color only using the Eraser tool. Just select the color you want to remove with the Color Select tool &amp;#039;&amp;#039;&amp;#039;with the mouse left button&amp;#039;&amp;#039;&amp;#039;, then use the eraser &amp;#039;&amp;#039;&amp;#039;with the mouse right button&amp;#039;&amp;#039;&amp;#039;. This will replace the selected color with the current background color:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintEraserTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
Remember you can enlarge the eraser by holding CTRL and +, which facilitates this process. This is useful if you&amp;#039;re ripping sprites through screenshots, as you can easily remove the background and leave only the desired sprite.&lt;br /&gt;
&lt;br /&gt;
===Duplicating objects===&lt;br /&gt;
Instead of selecting a object then using &amp;quot;CTRL+C/CTRL+V&amp;quot; to duplicate it, you can simply select the object, then hold CTRL and move the object &amp;#039;&amp;#039;&amp;#039;while holding CTRL&amp;#039;&amp;#039;&amp;#039;. This will instantly create a duplicate of the selected area:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintDuplicateTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
===Extra-Sized Tools===&lt;br /&gt;
On a number of tools, it&amp;#039;s possible to hold &amp;#039;&amp;#039;&amp;#039;CTRL&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; key to increase the size of tools, and &amp;#039;&amp;#039;&amp;#039;-&amp;#039;&amp;#039;&amp;#039; to decrease the size.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1204</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Paint&amp;diff=1204"/>
		<updated>2014-08-18T20:57:58Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Hidden Tools &amp;amp; Techniques */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mspainticon.png|right|MS Paint for Windows XP]]&lt;br /&gt;
Microsoft Paint, often called &amp;quot;MSPaint&amp;quot; as a reference to its executable&amp;#039;s filename, is an application supplied with Microsoft Windows installations. Considered to be the most simple application for digital artwork, it is perfectly suited for first time sprite creation and simple sprite sheet manipulation. Due to its ease of use and simplistic nature, there is a very common misconception among artists around the web that Paint is somehow inferior to other graphics editors for spritework. That is simply untrue. Though Paint allows for an easy entry into the worlds of graphics editing and pixel art and therefore is commonly used to create low-quality work by inexperienced users, it is by no means inferior to other programs from a creation standpoint and is fully capable of making pixel art as intricate and complex as even the most powerful of graphics editors.&lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
While later versions of Windows supply more complex and feature-rich editions of Paint, it&amp;#039;s advised to use to the version released with Windows XP due to its small size, ease of use, portability, and ability to work natively across all Windows OSes released after XP as well as Windows 2000 and Linux (under Wine).&lt;br /&gt;
&lt;br /&gt;
There is a website known as &amp;quot;MSPaintXP&amp;quot; that offers a download link of a copy of XP Paint, but the site has locked the copy of Paint in an installer which not only downloads some sort of &amp;#039;&amp;#039;OTHER&amp;#039;&amp;#039; installer while it&amp;#039;s working, but it pops up several ads in quick succession that are designed to trick the user into installing software other than Paint that the user does not want. The XP version of Paint does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;has &amp;#039;&amp;#039;&amp;#039;never&amp;#039;&amp;#039;&amp;#039; needed to be&amp;#039;&amp;#039; installed on any version of Windows and works with full functionality simply by opening the standalone executable. Because of this shady behavior, I don&amp;#039;t recommend or endorse using the MSPaintXP site to get a copy of XP Paint. Instead, if you have access to a computer with Windows XP, mspaint.exe can be simply copied onto a flash drive or other means of file transfer to allow you to move it to another computer.&lt;br /&gt;
&lt;br /&gt;
If you do not have access to a computer with Windows XP, Vipershark has uploaded his personal copy of MSPaint obtained from a freshly installed copy of Windows XP Service Pack 3, which is available for download below:&amp;lt;br&amp;gt;[https://mega.co.nz/#!UdAFEbgC!WRUdoyETbRRAdhphqBusX0wwf9h8ok99IH_fEKjN2Is mspaint.exe on MEGA] (md5 hash: 949bc05cef66bcd68eb23f08eb4c2dff)&amp;lt;br&amp;gt;The version of Paint that is included in the MSPaintXP installer is actually an older version of Paint and the md5 hash does not match my copy despite their identical file size.[[File:PaintXPComparison.PNG|100px|thumbnail|right|A comparison between the two copies of Paint]]&lt;br /&gt;
&lt;br /&gt;
In addition, the MSPaintXP installer also includes a copy of the Windows 98 version of Paint. I&amp;#039;ve uploaded that as well, sourced from a freshly installed copy of Windows 98SE:&amp;lt;br&amp;gt;[https://mega.co.nz/#!IJJTkLZJ!VN0zBnxjCzZ3blfB4kVgyomNAYlE9PVvuuqcqzCtEAc MSPAINT.EXE on MEGA] (md5 hash: 1fb958e5c82d04361edf45cbb0b1c831)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Note: When opening this version of Paint on modern OSes, an error will pop up every time it opens that says &amp;quot;Failed to update the system registry. Please try using REGEDIT.&amp;quot; This is normal behavior when opening Windows 98 Paint on a modern OS (the MSPaintXP copy produced the same error) and can be fixed by running the program in Windows 98/Windows Me compatibility mode.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
XP Paint, often referred to as &amp;quot;XPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows XP. It is the most commonly used version of Paint and includes a simple toolbar with 16 tools and a palette of 28 colors. It can undo up to three previous actions and is able to zoom in 8x (or 10x if you know the trick to do so.)&lt;br /&gt;
&lt;br /&gt;
The default image size is 512 x 384.&lt;br /&gt;
&lt;br /&gt;
Despite its simple nature, it is quite powerful in terms of creating and manipulating spritework and is recommended for both beginners and advanced users alike.&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
[[File:VPaintScreenshot.PNG|100px|thumbnail|right|VPaint Screenshot]]&lt;br /&gt;
Vista Paint, often referred to as &amp;quot;VPaint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows Vista. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, VPaint is possibly the least commonly used modern version of Paint.&lt;br /&gt;
&lt;br /&gt;
VPaint is essentially an updated version of XPaint which includes the same 16 tools (with new icons) and a palette of 28 new default colors. In addition, it supports up to ten undos as opposed to XPaint&amp;#039;s three, while the zoom in/out function has been updated to a new zoom slider and the ability to zoom in 1000% was removed, making 800% the maximum zoom level. The File menu now has a new &amp;#039;&amp;#039;Set as Background (Stretched)&amp;#039;&amp;#039; option. The default filetype when saving has been changed to .jpg from XPaint&amp;#039;s .bmp&lt;br /&gt;
&lt;br /&gt;
While VPaint might sound better in terms of its updated features, actually getting it to work on a computer that runs Windows 7 or 8 instead of Vista requires administrator privileges and using the command prompt to replace the Windows 7 version of Paint with the Vista version. While this change is easy to do and only takes a few minutes if you know how, not everyone has access to administrator privileges on their computers and the addition of 7 undos isn&amp;#039;t really worth the hassle when XPaint can be used just by opening the program. In addition, because this change requires actually &amp;#039;&amp;#039;replacing&amp;#039;&amp;#039; the Windows 7 version with the Vista version, the only way to use the 7 version again is to reverse the changes made.&lt;br /&gt;
&lt;br /&gt;
VPaint does not work on operating systems released before Windows Vista.&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
[[File:7paint.PNG|100px|thumbnail|right|7Paint Screenshot]][[File:8paint.PNG|100px|thumbnail|right|8Paint Screenshot]]&lt;br /&gt;
7 Paint, often referred to as &amp;quot;7Paint&amp;quot; when discussing differences between MSPaint releases, is the version of Paint that was included with Windows 7 and is currently included with Windows 8. Due to the controversy and criticism surrounding Windows Vista&amp;#039;s release and many users waiting until Windows 7 to upgrade from XP, 7Paint is possibly the second most commonly used version of Paint. The Windows 8 version of Paint is a newer version but its functionality and user interface (aside from color/stylistic differences between [http://en.wikipedia.org/wiki/Windows_Aero Aero] and [http://en.wikipedia.org/wiki/Metro_%28design_language%29 Metro]) is identical so it&amp;#039;s included in this section as well.&lt;br /&gt;
[[File:7-8propertiescomparison.PNG|100px|thumbnail|right|A comparison between Windows 7 and Windows 8&amp;#039;s respective versions of Paint]]&lt;br /&gt;
&lt;br /&gt;
7Paint has been completely revamped from the ground up and the interface has been completely redesigned. It has several new features that set it apart from older MSPaint releases:&lt;br /&gt;
* Uses Microsoft&amp;#039;s [http://en.wikipedia.org/wiki/Ribbon_%28computing%29 Ribbon interface] for its toolbars.&lt;br /&gt;
* Supports brushes by default, though it doesn&amp;#039;t seem that there is support for custom brushes. There are nine brushes total, seven of which are new to 7Paint (&amp;quot;Brush&amp;quot; and &amp;quot;Spraypaint&amp;quot; work the same as they did in older Paint versions.)&lt;br /&gt;
* Supports anti-aliasing by default on some brushes, which is bad for pixel art.&lt;br /&gt;
* Some brushes (such as the Marker brush) have different opacity, meaning that colors will no longer always be uniform which is bad for pixel art. Opacity levels on these brushes do not appear to be variable or selectable.&lt;br /&gt;
* Has a new Shapes interface which allows you to create twenty-three shapes, up from four shapes in older releases (Line, Curve, Rectangle, and Ellipse). Shape fill and outline color can now use the same textures as the new Brushes.&lt;br /&gt;
* Has a palette of twenty new default colors as well as a new third row for ten custom colors, bringing the total amount of selectable colors at any one time up to thirty. The drawback to this is that custom colors can ONLY go in this new third row, meaning that only ten custom colors can be present in your palette at any time as opposed to being able to use all 28 color slots in older versions of Paint.&lt;br /&gt;
* The secondary color can no longer be selected by right-clicking. Instead, the user must manually switch the &amp;quot;selected&amp;quot; color to Color 2 and then select the color they want.&lt;br /&gt;
* The tertiary color has been removed completely.&lt;br /&gt;
* Has a new Rulers feature that places guide rulers at the top and side of your image.&lt;br /&gt;
*The Zoom function has been updated and while the maximum zoom level is still only 800%, the image can now be zoomed out to up to 12.5% of normal size.&lt;br /&gt;
* The Grid function has been updated and works in 100% or less zoom, though gridlines aren&amp;#039;t aligned to individual pixels until 400% zoom. In less than 400%, grid lines appear every few pixels depending on the zoom level.&lt;br /&gt;
* There are now only four different default levels of line thickness, down from five.&lt;br /&gt;
* The color picker no longer dynamically updates to show you what color it&amp;#039;s going to pick as long as you leave the mouse button held down.&lt;br /&gt;
* There are now 50 undos, up from 10 in VPaint.&lt;br /&gt;
* The default file type when saving has been changed to .png from VPaint&amp;#039;s .jpg&lt;br /&gt;
&lt;br /&gt;
While 7Paint is much more feature-rich than older versions of Paint, it is a lot more cumbersome to use (especially for pixel artists) and not recommended compared to XPaint.&lt;br /&gt;
&lt;br /&gt;
7Paint does not work on operating systems released before Windows 7.&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
The different versions of Paint come with different default palettes.&lt;br /&gt;
&lt;br /&gt;
===XP Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:XPaintDefaultColors.PNG|center|XP Paint Default Palette]]&lt;br /&gt;
The default colors in the XP version of Paint are commonly referred to as the &amp;quot;MSPaint Default Colors&amp;quot; due to the fact that many inexperienced artists use these colors (and ONLY these colors) in their art, usually resulting in artwork that&amp;#039;s pretty ugly.&lt;br /&gt;
&lt;br /&gt;
The XP Palette is made up of the original 16 [http://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_palettes#IBM_PC.2FXT_and_compatible_systems CGA colors] plus 12 other colors, making 28 colors total. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #808080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;192&amp;lt;/span&amp;gt; #C0C0C0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF0000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #800000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFFF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #808000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #00FF00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #008000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #00FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #008080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #000080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FF00FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #800080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FFFF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#808040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #808040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00FF80&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #00FF80&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #004040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#80FFFF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #80FFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #0080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8080FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#004080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #004080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0080&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt; #FF0080&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#8000FF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #8000FF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF8040&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt; #FF8040&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#804000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;128&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;064&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #804000&lt;br /&gt;
&lt;br /&gt;
===Vista Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:VPaintDefaultPalette.PNG|center|Vista Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The Vista Palette is made up of 28 new colors (though black and white are the same) which are much less saturated and a lot easier on the eyes than the XP default colors. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#464646&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;070&amp;lt;/span&amp;gt; #464646&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#DCDCDC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; #DCDCDC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#787878&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt; #787878&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B4B4B4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;180&amp;lt;/span&amp;gt; #B4B4B4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#990030&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;048&amp;lt;/span&amp;gt; #990030&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9C5A3C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;090&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;060&amp;lt;/span&amp;gt; #9C5A3C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFA3B1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt; #FFA3B1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7E00&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;126&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FF7E00&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#E5AA7A&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;229&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;170&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt; #E5AA7A&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC20E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;194&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC20E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#F5E49C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;245&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;156&amp;lt;/span&amp;gt; #F5E49C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF9BD&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;189&amp;lt;/span&amp;gt; #FFF9BD&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A8E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;168&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #A8E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#D3F9BC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;211&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;249&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;188&amp;lt;/span&amp;gt; #D3F9BC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9DBB61&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;157&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;187&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;097&amp;lt;/span&amp;gt; #9DBB61&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00B7EF&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;183&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt; #00B7EF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#4D6DF3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;077&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;243&amp;lt;/span&amp;gt; #4D6DF3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#709AD1&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;154&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;209&amp;lt;/span&amp;gt; #709AD1&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#2F3699&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;047&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;054&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt; #2F3699&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#546D8E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;084&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;109&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt; #546D8E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#6F3198&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;111&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;049&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;152&amp;lt;/span&amp;gt; #6F3198&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5A5D5&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;165&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;213&amp;lt;/span&amp;gt; #B5A5D5&lt;br /&gt;
&lt;br /&gt;
===7 Paint===&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:7PaintDefaultColors.PNG|center|7 Paint Default Palette]]&lt;br /&gt;
&lt;br /&gt;
The 7 Palette is made up of 20 colors instead of 28 as in older versions of Paint. Though the palette box has space for 30 colors in it, the remaining 10 slots are for custom user-picked colors and are empty until the user chooses colors to go in them. The default palette is as follows:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #000000&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFFFFF; background:#000000&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt; #FFFFFF&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7F7F7F&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt; #7F7F7F&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;195&amp;lt;/span&amp;gt; #C3C3C3&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#880015&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;136&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;021&amp;lt;/span&amp;gt; #880015&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B97A57&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;185&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;122&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;087&amp;lt;/span&amp;gt; #B97A57&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFAEC9&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;174&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt; #FFAEC9&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;127&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;039&amp;lt;/span&amp;gt; #FF7F27&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;201&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;014&amp;lt;/span&amp;gt; #FFC90E&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#EFE4B0&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;239&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;228&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;176&amp;lt;/span&amp;gt; #EFE4B0&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#B5E61D&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;181&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;029&amp;lt;/span&amp;gt; #B5E61D&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#00A2E8&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;162&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;232&amp;lt;/span&amp;gt; #00A2E8&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#3F48CC&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;063&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;072&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;204&amp;lt;/span&amp;gt; #3F48CC&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7092BE&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;146&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;190&amp;lt;/span&amp;gt; #7092BE&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#A349A4&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;163&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;073&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;164&amp;lt;/span&amp;gt; #A349A4&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#C8BFE7&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;191&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;231&amp;lt;/span&amp;gt; #C8BFE7&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike VPaint&amp;#039;s palette change from XPaint, the 7Paint palette is not completely original. With the exception of black and white, these four colors were pulled directly from the VPaint palette:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ED1C24&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;237&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;028&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;036&amp;lt;/span&amp;gt; #ED1C24&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FFF200&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;255&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;242&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;000&amp;lt;/span&amp;gt; #FFF200&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;034&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;177&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;076&amp;lt;/span&amp;gt; #22B14C&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#99D9EA&amp;quot;&amp;gt;♦&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;153&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;217&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;234&amp;lt;/span&amp;gt; #99D9EA&lt;br /&gt;
Why these four colors were kept between releases while the others were changed (although are still very similar to their VPaint equivalents) is currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Hidden Tools &amp;amp; Techniques==&lt;br /&gt;
===Removing background colors===&lt;br /&gt;
You can easily remove a color only using the Eraser tool. Just select the color you want to remove with the Color Select tool &amp;#039;&amp;#039;&amp;#039;with the mouse left button&amp;#039;&amp;#039;&amp;#039;, then use the eraser &amp;#039;&amp;#039;&amp;#039;with the mouse right button&amp;#039;&amp;#039;&amp;#039;. This will replace the selected color with the current background color:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintEraserTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
Remember you can enlarge the eraser by holding CTRL and +, which facilitates this process. This is useful if you&amp;#039;re ripping sprites through screenshots, as you can easily remove the background and leave only the desired sprite.&lt;br /&gt;
&lt;br /&gt;
===Duplicating objects===&lt;br /&gt;
Instead of selecting a object then using &amp;quot;CTRL+C/CTRL+V&amp;quot; to duplicate it, you can simply select the object, then hold CTRL and move the object &amp;#039;&amp;#039;&amp;#039;while holding CTRL&amp;#039;&amp;#039;&amp;#039;. This will instantly create a duplicate of the selected area:&lt;br /&gt;
&lt;br /&gt;
[[File:PaintDuplicateTrick.png|center]]&lt;br /&gt;
&lt;br /&gt;
===Extra-Sized Tools===&lt;br /&gt;
On a number of tools, it&amp;#039;s possible to hold &amp;#039;&amp;#039;&amp;#039;CTRL&amp;#039;&amp;#039;&amp;#039; and hitting the &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; key to increase the size of tools, and &amp;#039;&amp;#039;&amp;#039;-&amp;#039;&amp;#039;&amp;#039; to decrease the size.&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Recolor&amp;diff=1203</id>
		<title>Recolor</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Recolor&amp;diff=1203"/>
		<updated>2014-08-18T20:55:37Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poison-Recolor.png|right]]A Recolored sprite or texture is when the shape and form remains entirely the same with the exception of the item&amp;#039;s [[Dictionary#palette|palette]].&lt;br /&gt;
&lt;br /&gt;
The technique of recoloring has been used since the early days of gaming. It allows for developers to create additional enemies quickly and easily.&lt;br /&gt;
&lt;br /&gt;
While the technique is often frowned upon within the spriting community when it comes to starting out with spriting, it has its place to be used, and learning how to quickly and easily recolor a sprite is an important skill to possess.&lt;br /&gt;
&lt;br /&gt;
There are a number of different techniques to recoloring depending on how specific you wish to make your changes.&lt;br /&gt;
&lt;br /&gt;
==Recoloring Sprites==&lt;br /&gt;
===Paint===&lt;br /&gt;
For a better understanding of the tools described in this entry, see the [[Paint]] article of the wiki.&lt;br /&gt;
&lt;br /&gt;
Select the &amp;#039;&amp;#039;&amp;#039;Pick Color&amp;#039;&amp;#039;&amp;#039; tool and left click on the color you want to change and right click on the color you want to replace it with. Switch to the &amp;#039;&amp;#039;&amp;#039;Eraser&amp;#039;&amp;#039;&amp;#039;. Now simply swipe over the sprite while holding down the right mouse button. The first color will change to the second color.&lt;br /&gt;
&lt;br /&gt;
A similar method can be used for entire sprite sheets. Select the &amp;#039;&amp;#039;&amp;#039;Pick Color&amp;#039;&amp;#039;&amp;#039; tool and right click on the color you wish to replace. Now, press CTRL + A, and then CTRL + X. This will cut the entire sprite sheet. Simply fill the solid color that is left on the document (which should be the color you wish to replace) with the color you wish to replace it with. Press CTRL + V to paste your sprite sheet back into the document, setting the secondary color to transparent. This will replace said secondary color with the color that you filled with.&lt;br /&gt;
&lt;br /&gt;
===Photoshop===&lt;br /&gt;
&lt;br /&gt;
==Recoloring Textures==&lt;br /&gt;
===Photoshop===&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=VRML&amp;diff=1202</id>
		<title>VRML</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=VRML&amp;diff=1202"/>
		<updated>2014-08-18T19:32:57Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;VRML&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (.wrl) is an old model format notable for supporting [[vertex coloring]]. It does not support rigging, so it is not suitable for character models. It is the primary format used by several [[Nintendo 64]] model rippers.&lt;br /&gt;
&lt;br /&gt;
VRML is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; one of the acceptable model formats on [[The Models Resource]].&lt;br /&gt;
&lt;br /&gt;
{{Model Formats}}&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Model Formats]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Template:Model_Formats&amp;diff=1201</id>
		<title>Template:Model Formats</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Template:Model_Formats&amp;diff=1201"/>
		<updated>2014-08-18T19:31:16Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;{{navbox |Model File Formats|  {{navboxrow   |list = &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;3DS - DAE - FBX - OBJ - VRML&amp;lt;/div&amp;gt;  }} }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navbox&lt;br /&gt;
|Model File Formats|&lt;br /&gt;
 {{navboxrow&lt;br /&gt;
  |list = &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[3DS (model format)|3DS]] - [[DAE]] - [[FBX]] - [[OBJ]] - [[VRML]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Recolor&amp;diff=1033</id>
		<title>Recolor</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Recolor&amp;diff=1033"/>
		<updated>2014-08-08T21:10:41Z</updated>

		<summary type="html">&lt;p&gt;Dazz: /* Paint */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poison-Recolor.png|right]]A Recolored sprite or texture is when the shape and form remains entirely the same with the exception of the item&amp;#039;s [[Dictionary#palette|palette]].&lt;br /&gt;
&lt;br /&gt;
The technique of recoloring has been used since the early days of gaming. It allows for developers to create additional enemies quickly and easily.&lt;br /&gt;
&lt;br /&gt;
While the technique is often frowned upon within the spriting community when it comes to starting out with spriting, it has its place to be used, and learning how to quickly and easily recolor a sprite is an important skill to possess.&lt;br /&gt;
&lt;br /&gt;
There are a number of different techniques to recoloring depending on how specific you wish to make your changes.&lt;br /&gt;
&lt;br /&gt;
==Recoloring Sprites==&lt;br /&gt;
===Paint===&lt;br /&gt;
For a better understanding of the tools described in this entry, see the [[Paint]] article of the wiki.&lt;br /&gt;
&lt;br /&gt;
Select the &amp;#039;&amp;#039;&amp;#039;Pick Color&amp;#039;&amp;#039;&amp;#039; tool and left click on the color you want to change and right click on the color you want to replace it with. Switch to the &amp;#039;&amp;#039;&amp;#039;Eraser&amp;#039;&amp;#039;&amp;#039;. Now simply swipe over the sprite while holding down the right mouse button. The first color will change to the second color.&lt;br /&gt;
&lt;br /&gt;
A similar method can be used for entire sprite sheets. Select the &amp;#039;&amp;#039;&amp;#039;Pick Color&amp;#039;&amp;#039;&amp;#039; tool and right click on the color you with to replace. Now, press CTRL + A, and then CTRL + X. This will cut the entire sprite sheet. Simply fill the solid color that is left on the document (which should be the color you wish to replace) with the color you wish to replace it with. Press CTRL + V to paste your sprite sheet back into the document, setting the secondary color to transparent. This will replace said secondary color with the color that you filled with.&lt;br /&gt;
&lt;br /&gt;
===Photoshop===&lt;br /&gt;
&lt;br /&gt;
==Recoloring Textures==&lt;br /&gt;
===Photoshop===&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1030</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1030"/>
		<updated>2014-08-08T14:04:35Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Include Site Bar CSS and Move Body Down */&lt;br /&gt;
@import url(http://www.vg-resource.com/inc/sitebar.css);&lt;br /&gt;
body {&lt;br /&gt;
    min-width: 980px !important;&lt;br /&gt;
}&lt;br /&gt;
#sitebar {&lt;br /&gt;
    z-index: 9999 !important;&lt;br /&gt;
}&lt;br /&gt;
#mw-head, #mw-panel {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Styles */&lt;br /&gt;
#p-personal {&lt;br /&gt;
    top: 0px !important;&lt;br /&gt;
    padding: 3px 17px 3px 3px !important;&lt;br /&gt;
    border-radius: 0px 0px 15px 15px;&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
    padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions-label {&lt;br /&gt;
    border-bottom: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-search {&lt;br /&gt;
margin-bottom: 11px;&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
    background-image: url(&amp;quot;http://www.vg-resource.com/images/twilight/header.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
#left-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
    height: 46px;&lt;br /&gt;
}&lt;br /&gt;
#right-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs ul li {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
    background-color: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
#footer-places {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
    padding-top: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
div#footer {&lt;br /&gt;
   padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox {&lt;br /&gt;
    border: 1px solid #AAA000;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin-top: 10px;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    font-size: 90%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
.navbox-title {&lt;br /&gt;
    background-color: #97BCE6;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {&lt;br /&gt;
    background-color: #C7DDF5;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
}&lt;br /&gt;
h1 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h2 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    border-bottom: 2px solid #AAAAAA;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 {&lt;br /&gt;
    font-size: 150%;&lt;br /&gt;
    border-bottom: 1px solid #D1D1D1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navbox template */&lt;br /&gt;
table.navbox {&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
}&lt;br /&gt;
.navbox th {&lt;br /&gt;
    background: #5b789e;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    width: 15% !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox td {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
    padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
.navboxhead {&lt;br /&gt;
    background: #355278 !important;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    font-size: 16px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Game Info Box */&lt;br /&gt;
.breakout {&lt;br /&gt;
    float: right;&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    background: #fff;&lt;br /&gt;
}&lt;br /&gt;
.breakout p {&lt;br /&gt;
    margin: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.breakouttitle {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background: #355278;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    border-top: 1px solid #6a6;&lt;br /&gt;
    border-bottom: 1px solid #6a6;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1029</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1029"/>
		<updated>2014-08-08T14:01:52Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Include Site Bar CSS and Move Body Down */&lt;br /&gt;
@import url(http://www.vg-resource.com/inc/sitebar.css);&lt;br /&gt;
body {&lt;br /&gt;
    min-width: 980px !important;&lt;br /&gt;
}&lt;br /&gt;
#sitebar {&lt;br /&gt;
    z-index: 9999 !important;&lt;br /&gt;
}&lt;br /&gt;
#mw-head, #mw-panel {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Styles */&lt;br /&gt;
#p-personal {&lt;br /&gt;
    top: 0px !important;&lt;br /&gt;
    padding: 3px 17px 3px 3px !important;&lt;br /&gt;
    border-radius: 0px 0px 15px 15px;&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
}&lt;br /&gt;
#ca-talk span{&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
    padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions-label {&lt;br /&gt;
    border-bottom: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-search {&lt;br /&gt;
margin-bottom: 11px;&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
    background-image: url(&amp;quot;http://www.vg-resource.com/images/twilight/header.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
#left-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
    height: 46px;&lt;br /&gt;
}&lt;br /&gt;
#right-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs ul li {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
    background-color: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
#footer-places {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
    padding-top: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
div#footer {&lt;br /&gt;
   padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox {&lt;br /&gt;
    border: 1px solid #AAA000;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin-top: 10px;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    font-size: 90%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
.navbox-title {&lt;br /&gt;
    background-color: #97BCE6;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {&lt;br /&gt;
    background-color: #C7DDF5;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
}&lt;br /&gt;
h1 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h2 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    border-bottom: 2px solid #AAAAAA;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 {&lt;br /&gt;
    font-size: 150%;&lt;br /&gt;
    border-bottom: 1px solid #D1D1D1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navbox template */&lt;br /&gt;
table.navbox {&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
}&lt;br /&gt;
.navbox th {&lt;br /&gt;
    background: #5b789e;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    width: 15% !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox td {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
    padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
.navboxhead {&lt;br /&gt;
    background: #355278 !important;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    font-size: 16px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Game Info Box */&lt;br /&gt;
.breakout {&lt;br /&gt;
    float: right;&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    background: #fff;&lt;br /&gt;
}&lt;br /&gt;
.breakout p {&lt;br /&gt;
    margin: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.breakouttitle {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background: #355278;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    border-top: 1px solid #6a6;&lt;br /&gt;
    border-bottom: 1px solid #6a6;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1028</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1028"/>
		<updated>2014-08-08T14:00:41Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Include Site Bar CSS and Move Body Down */&lt;br /&gt;
@import url(http://www.vg-resource.com/inc/sitebar.css);&lt;br /&gt;
body {&lt;br /&gt;
    min-width: 980px !important;&lt;br /&gt;
}&lt;br /&gt;
#sitebar {&lt;br /&gt;
    z-index: 9999 !important;&lt;br /&gt;
}&lt;br /&gt;
#mw-head, #mw-panel {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Styles */&lt;br /&gt;
#p-personal {&lt;br /&gt;
    top: 0px !important;&lt;br /&gt;
    padding: 3px 17px 3px 3px !important;&lt;br /&gt;
    border-radius: 0px 0px 15px 15px;&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
}&lt;br /&gt;
#ca-talk {&lt;br /&gt;
border-right: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
    padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions-label {&lt;br /&gt;
    border-bottom: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-search {&lt;br /&gt;
margin-bottom: 11px;&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
    background-image: url(&amp;quot;http://www.vg-resource.com/images/twilight/header.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
#left-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
    height: 46px;&lt;br /&gt;
}&lt;br /&gt;
#right-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs ul li {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
    background-color: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
#footer-places {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
    padding-top: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
div#footer {&lt;br /&gt;
   padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox {&lt;br /&gt;
    border: 1px solid #AAA000;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin-top: 10px;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    font-size: 90%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
.navbox-title {&lt;br /&gt;
    background-color: #97BCE6;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {&lt;br /&gt;
    background-color: #C7DDF5;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
}&lt;br /&gt;
h1 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h2 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    border-bottom: 2px solid #AAAAAA;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 {&lt;br /&gt;
    font-size: 150%;&lt;br /&gt;
    border-bottom: 1px solid #D1D1D1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navbox template */&lt;br /&gt;
table.navbox {&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
}&lt;br /&gt;
.navbox th {&lt;br /&gt;
    background: #5b789e;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    width: 15% !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox td {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
    padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
.navboxhead {&lt;br /&gt;
    background: #355278 !important;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    font-size: 16px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Game Info Box */&lt;br /&gt;
.breakout {&lt;br /&gt;
    float: right;&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    background: #fff;&lt;br /&gt;
}&lt;br /&gt;
.breakout p {&lt;br /&gt;
    margin: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.breakouttitle {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background: #355278;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    border-top: 1px solid #6a6;&lt;br /&gt;
    border-bottom: 1px solid #6a6;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1027</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1027"/>
		<updated>2014-08-08T14:00:21Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Include Site Bar CSS and Move Body Down */&lt;br /&gt;
@import url(http://www.vg-resource.com/inc/sitebar.css);&lt;br /&gt;
body {&lt;br /&gt;
    min-width: 980px !important;&lt;br /&gt;
}&lt;br /&gt;
#sitebar {&lt;br /&gt;
    z-index: 9999 !important;&lt;br /&gt;
}&lt;br /&gt;
#mw-head, #mw-panel {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Styles */&lt;br /&gt;
#p-personal {&lt;br /&gt;
    top: 0px !important;&lt;br /&gt;
    padding: 3px 17px 3px 3px !important;&lt;br /&gt;
    border-radius: 0px 0px 15px 15px;&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
}&lt;br /&gt;
#ca-talk {&lt;br /&gt;
display: none !important;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
    padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions-label {&lt;br /&gt;
    border-bottom: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-search {&lt;br /&gt;
margin-bottom: 11px;&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
    background-image: url(&amp;quot;http://www.vg-resource.com/images/twilight/header.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
#left-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
    height: 46px;&lt;br /&gt;
}&lt;br /&gt;
#right-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs ul li {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
    background-color: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
#footer-places {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
    padding-top: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
div#footer {&lt;br /&gt;
   padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox {&lt;br /&gt;
    border: 1px solid #AAA000;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin-top: 10px;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    font-size: 90%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
.navbox-title {&lt;br /&gt;
    background-color: #97BCE6;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {&lt;br /&gt;
    background-color: #C7DDF5;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
}&lt;br /&gt;
h1 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h2 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    border-bottom: 2px solid #AAAAAA;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 {&lt;br /&gt;
    font-size: 150%;&lt;br /&gt;
    border-bottom: 1px solid #D1D1D1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navbox template */&lt;br /&gt;
table.navbox {&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
}&lt;br /&gt;
.navbox th {&lt;br /&gt;
    background: #5b789e;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    width: 15% !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox td {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
    padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
.navboxhead {&lt;br /&gt;
    background: #355278 !important;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    font-size: 16px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Game Info Box */&lt;br /&gt;
.breakout {&lt;br /&gt;
    float: right;&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    background: #fff;&lt;br /&gt;
}&lt;br /&gt;
.breakout p {&lt;br /&gt;
    margin: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.breakouttitle {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background: #355278;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    border-top: 1px solid #6a6;&lt;br /&gt;
    border-bottom: 1px solid #6a6;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1026</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=MediaWiki:Common.css&amp;diff=1026"/>
		<updated>2014-08-08T14:00:09Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Include Site Bar CSS and Move Body Down */&lt;br /&gt;
@import url(http://www.vg-resource.com/inc/sitebar.css);&lt;br /&gt;
body {&lt;br /&gt;
    min-width: 980px !important;&lt;br /&gt;
}&lt;br /&gt;
#sitebar {&lt;br /&gt;
    z-index: 9999 !important;&lt;br /&gt;
}&lt;br /&gt;
#mw-head, #mw-panel {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
    margin-top: 20px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Styles */&lt;br /&gt;
#p-personal {&lt;br /&gt;
    top: 0px !important;&lt;br /&gt;
    padding: 3px 17px 3px 3px !important;&lt;br /&gt;
    border-radius: 0px 0px 15px 15px;&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
}&lt;br /&gt;
.ca-talk {&lt;br /&gt;
display: none !important;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
    padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions-label {&lt;br /&gt;
    border-bottom: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
#p-search {&lt;br /&gt;
margin-bottom: 11px;&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
    background-image: url(&amp;quot;http://www.vg-resource.com/images/twilight/header.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
#left-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
    height: 46px;&lt;br /&gt;
}&lt;br /&gt;
#right-navigation {&lt;br /&gt;
    background-color: #FFFFFF;&lt;br /&gt;
    border-radius: 15px 15px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.vectorTabs ul li {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
    background-color: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
#footer-places {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
    padding-top: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
div#footer {&lt;br /&gt;
   padding: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox {&lt;br /&gt;
    border: 1px solid #AAA000;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin-top: 10px;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    font-size: 90%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
.navbox-title {&lt;br /&gt;
    background-color: #97BCE6;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {&lt;br /&gt;
    background-color: #C7DDF5;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
}&lt;br /&gt;
h1 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h2 {&lt;br /&gt;
    font-size: 200%;&lt;br /&gt;
    border-bottom: 2px solid #AAAAAA;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 {&lt;br /&gt;
    font-size: 150%;&lt;br /&gt;
    border-bottom: 1px solid #D1D1D1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navbox template */&lt;br /&gt;
table.navbox {&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    clear: both;&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
}&lt;br /&gt;
.navbox th {&lt;br /&gt;
    background: #5b789e;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    width: 15% !important;&lt;br /&gt;
}&lt;br /&gt;
.navbox td {&lt;br /&gt;
    text-align: left;&lt;br /&gt;
    padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
.navboxhead {&lt;br /&gt;
    background: #355278 !important;&lt;br /&gt;
    color: #ffffff !important;&lt;br /&gt;
    font-size: 16px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Game Info Box */&lt;br /&gt;
.breakout {&lt;br /&gt;
    float: right;&lt;br /&gt;
    border: 1px solid #355278;&lt;br /&gt;
    background: #fff;&lt;br /&gt;
}&lt;br /&gt;
.breakout p {&lt;br /&gt;
    margin: 0px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.breakouttitle {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background: #355278;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    border-top: 1px solid #6a6;&lt;br /&gt;
    border-bottom: 1px solid #6a6;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Ghostlight&amp;diff=1025</id>
		<title>Category:Games published by Ghostlight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Ghostlight&amp;diff=1025"/>
		<updated>2014-08-08T13:25:28Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Ghostlight&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Publishers|Ghostlight]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Aksys_Games&amp;diff=1024</id>
		<title>Category:Games published by Aksys Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Aksys_Games&amp;diff=1024"/>
		<updated>2014-08-08T13:25:21Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Aksys Games&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Publishers|Aksys Games]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Marvelous_Entertainment&amp;diff=1023</id>
		<title>Category:Games published by Marvelous Entertainment</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_published_by_Marvelous_Entertainment&amp;diff=1023"/>
		<updated>2014-08-08T13:25:07Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Marvelous Entertainment&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Publishers|Marvelous Entertainment]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Imageepoch&amp;diff=1022</id>
		<title>Category:Games developed by Imageepoch</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Imageepoch&amp;diff=1022"/>
		<updated>2014-08-08T13:24:47Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Imageepoch&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Imageepoch]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Type-Moon&amp;diff=1021</id>
		<title>Category:Games developed by Type-Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Type-Moon&amp;diff=1021"/>
		<updated>2014-08-08T13:24:15Z</updated>

		<summary type="html">&lt;p&gt;Dazz: Created page with &amp;quot;Type-Moon&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Type-Moon]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Fate/Extra&amp;diff=1020</id>
		<title>Fate/Extra</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Fate/Extra&amp;diff=1020"/>
		<updated>2014-08-08T13:22:02Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title=        Fate/Extra&lt;br /&gt;
| altimage=     FateExtra-box.png&lt;br /&gt;
| developers=    [[:Category:Games Developed by Type-Moon|Type-Moon]], [[:Category:Games Developed by Imageepoch|Imageepoch]]&lt;br /&gt;
| publishers=    [[:Category:Games Published by Marvelous Entertainment|Marvelous Entertainment]], [[:Category:Games Published by Aksys Games|Aksys Games]], [[:Category:Games Published by Ghostlight|Ghostlight]]&lt;br /&gt;
| system=       PlayStation Portable&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fate/Extra&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (original Japanese name — フェイト/エクストラ) is an RPG game that takes place in a parallel universe to the visual novel Fate/stay night. It was developed by Imageepoch and Type-Moon for [[PSP]] and released in 2010.&lt;br /&gt;
&lt;br /&gt;
A companion game called &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fate/Extra CCC&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; was released in 2013.&lt;br /&gt;
==File Formats==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.Im&amp;#039;&amp;#039;&amp;#039; - Model/Texture data&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.PAK&amp;#039;&amp;#039;&amp;#039; - Archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[CPK]]&amp;#039;&amp;#039;&amp;#039; - Main archive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;.[[AT3]]&amp;#039;&amp;#039;&amp;#039; - Sound data&lt;br /&gt;
&lt;br /&gt;
==Ripping Tutorials==&lt;br /&gt;
===[[CPK]] extraction===&lt;br /&gt;
&amp;#039;&amp;#039;The process is explained in the [[Sword_Art_Online:_Infinity_Moment#Archive_extraction|Archive extraction]] entry on the [[Sword Art Online: Infinity Moment]] page.&amp;#039;&amp;#039;&lt;br /&gt;
===PAK extraction===&lt;br /&gt;
The .PAK archives mostly contain models. In order to extract them you should use this [[QuickBMS]] script:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;white-space: pre-wrap&amp;quot;&amp;gt;&lt;br /&gt;
get FILES short&lt;br /&gt;
get UNKNOWN short&lt;br /&gt;
&lt;br /&gt;
for f = 0 &amp;lt; FILES&lt;br /&gt;
  get TMP long&lt;br /&gt;
  putarray 0 f TMP&lt;br /&gt;
next f&lt;br /&gt;
&lt;br /&gt;
padding 16&lt;br /&gt;
&lt;br /&gt;
for f = 0 &amp;lt; FILES&lt;br /&gt;
  getdstring NAME 64&lt;br /&gt;
  savepos POS&lt;br /&gt;
  getarray SIZE 0 f&lt;br /&gt;
&lt;br /&gt;
  log NAME POS SIZE&lt;br /&gt;
&lt;br /&gt;
  math POS += SIZE&lt;br /&gt;
  goto POS&lt;br /&gt;
next f&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Script created by WRS, taken from [http://forum.xentax.com/viewtopic.php?f=10&amp;amp;t=7868 here]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Just copy the code above to a Notepad and save it as .bms file.&lt;br /&gt;
===Models===&lt;br /&gt;
In order to view &amp;#039;&amp;#039;&amp;#039;.Im&amp;#039;&amp;#039;&amp;#039; models you need [https://code.google.com/p/noesis-plugins-official/source/browse/trunk/chrrox/import/data_fate_extra.py this] [[Noesis]] plugin created by &amp;#039;&amp;#039;chrrox&amp;#039;&amp;#039;.&lt;br /&gt;
===Sounds===&lt;br /&gt;
One of the ways to convert the .[[AT3]] is to use the &amp;#039;&amp;#039;&amp;#039;at3tool&amp;#039;&amp;#039;&amp;#039;. It was left by the developers in the &amp;#039;&amp;#039;sound\bgm\decode&amp;#039;&amp;#039; folder of &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fate/Extra CCC&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; main archive.&lt;br /&gt;
&lt;br /&gt;
Use this to convert .[[AT3]] to .WAV:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;at3tool.exe -d input_file.at3 output_file.wav&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fate/Extra CCC===&lt;br /&gt;
The only difference from &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fate/Extra&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is that you need to decrypt the .[[CPK]] archive first. See the [[Sword_Art_Online:_Infinity_Moment#Archive_decryption|Archive decryption]] entry on the [[Sword Art Online: Infinity Moment]] page to learn more.&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Fate/Extra CCC&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [http://www.models-resource.com/psp/fateextraccc/ The Models Resource]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games developed by Type-Moon]]&lt;br /&gt;
[[Category:Games developed by Imageepoch]]&lt;br /&gt;
[[Category:Games published by Marvelous Entertainment]]&lt;br /&gt;
[[Category:Games published by Aksys Games]]&lt;br /&gt;
[[Category:Games published by Ghostlight]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Platinum_Games&amp;diff=1018</id>
		<title>Category:Games developed by Platinum Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Platinum_Games&amp;diff=1018"/>
		<updated>2014-08-08T13:20:22Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Platinum Games&amp;#039;&amp;#039;&amp;#039; is a company that was founded in 2006 by several former members of the defunct Capcom studio, Clover. Platinum has made some of the most critically-acclaimed action games of all time, but all of them except for &amp;#039;&amp;#039;Bayonetta&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Metal Gear Rising&amp;#039;&amp;#039; have been commercial flops.&lt;br /&gt;
&lt;br /&gt;
The file systems for their games all seem to follow the same structure, and most of them share the same file types. However, each game seems to use a different method of encryption for its model/texture files.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers|Platinum Games]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Paon&amp;diff=1017</id>
		<title>Category:Games developed by Paon</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Paon&amp;diff=1017"/>
		<updated>2014-08-08T13:20:11Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Paon]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Nintendo_EAD&amp;diff=1016</id>
		<title>Category:Games developed by Nintendo EAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Nintendo_EAD&amp;diff=1016"/>
		<updated>2014-08-08T13:20:04Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Nintendo EAD]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Grasshopper_Manufacture&amp;diff=1014</id>
		<title>Category:Games developed by Grasshopper Manufacture</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Grasshopper_Manufacture&amp;diff=1014"/>
		<updated>2014-08-08T13:19:41Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Grasshopper Manufacture]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Banpresto&amp;diff=1013</id>
		<title>Category:Games developed by Banpresto</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Banpresto&amp;diff=1013"/>
		<updated>2014-08-08T13:19:26Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Banpresto]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Yuke%27s&amp;diff=1012</id>
		<title>Category:Games developed by Yuke&#039;s</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Category:Games_developed_by_Yuke%27s&amp;diff=1012"/>
		<updated>2014-08-08T13:19:14Z</updated>

		<summary type="html">&lt;p&gt;Dazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Developers|Yuke&amp;#039;s]]&lt;/div&gt;</summary>
		<author><name>Dazz</name></author>
		
	</entry>
</feed>